& # 39; World of Warcraft Classic & # 39; looks like a totally different game



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Sitting near the pixelated fire, while someone is asking for help with Hogger … Classic.

Heather Newman

World of Warcraft Classic, the "New" version of World of Warcraft it recreates the originality of the hugely popular massively multiplayer online role-playing game launched almost 15 years ago, is quite familiar – and yet, basically, it looks like a game different from the modern Warcraft game.

WoW Classic releases on August 27th. The stress tests, which from May 22ndwill allow more players to discover the beta server by themselves.

(Message of public interest: Those invited to the classic beta report that they have not received an email. So, if you're an active WoW player who has gone beta testing, check the dropdown list of accounts on your Battle.net launcher to make sure. "Beta: WoW Classic" is not already on the list.)

I've received a beta invitation for Classic and I've also been an alpha and beta tester for the original game 15 years ago. This is not unique. Many people in Northshire Valley had the same experience, which suggests to me that active players who were WoW's first-day players or who had participated in the original tests could have received a priority invitation to WoW.

I recreated my very first character – a human warrior, because during the last alpha test I joined in 2004, there was no Horde – and I logged in. I was immediately surprised by the quality of the graphics. Textures on 15 year old polygons. The vivid colors of Warcraft and its mapping aesthetics continue to this day. As a result, Lordaeron's increased resolution and more detailed characters do not really change the game's visual appeal.

A lot of things have changed in the gameplay – more about it in a minute – but one thing almost immediately transformed the game for me. I was killing my fourth Kobold Vermin (sorry, I'm taking those candles) by attacking him on his own and waiting impatiently for me to light myself alone, when that m & # 39; Hit, it was going to be slow. Really very slow. And, after another minute, I realized that everything was fine.

It was the first time in a decade that I was not looking for the final game, looting the beta test to determine the fastest way to upgrade and reach the lowest level. "Good product," and tweak my add-ons to avoid as much content as possible. I even read a quest or two, although I confess to having used the option (still available, even in vanilla) to disable line scrolling of the quest text.

I've been discreetly deprived of Classic. Blizzard Entertainment President J. Allen Brack said at one point (before becoming president) that people who said they wanted Classic did not really want what they thought. I was in agreement.

The WoW & nbsp; original was painful. The crowds took an eternity to die; an additional enemy in a fight was a pain, two probably meant death. There was a ton of racing. Most buffs lasted two minutes, many took the reagents, the abilities were trained and often out of reach if you ran out of the necessary gold. The warlocks had to cultivate fragments, the hunters had to carry ammunition – just like my warrior, since she could carry herself a bow and vanilla arrows.

World of Warcraft weapons skills – remember those?

Heather Newman

It was slow. Damned slow. And impractical. And in Classic, that's always the case, and I'm gradually starting to think that maybe … maybe that's not such a bad thing.

If the final game feels miles and that min-max is difficult, because frankly, you will take what you get and like it, so the goal of the game changes completely. Suddenly, this is a leveling experience, hanging out with friends and chatting with people from Goldshire (well, for purely innocent reasons: the Moon Guard Gold Guard crew is always talkative).

There are a ton of warnings here. I am in my first night of a new thing, and that always adds a pink glow. This is a beta test, and apparently very small, which means that people are (as in most closed beta tests of Warcraft) friendlier, more mature and more invested in their peers.

But after almost two years spent rolling my eyes when someone said "Classic," I'm starting to think that there is one out there.

As a person with enough Alliance and Horde characters to hold multiple accounts, it remains to be seen whether replaying content that I have seen many times before will hold my attention in the long run. But even the idea that this may suggest that for many people this could represent a new experience compared to the modern game, at least deserves the test.

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Sitting near the pixelated fire, while someone is asking for help with Hogger … Classic.

Heather Newman

World of Warcraft Classic, the "new" version of World of Warcraft This recreates the original experience of the massively multiplayer online role-playing game launched almost 15 years ago and is both perfectly familiar – yet it basically resembles a game different from the modern Warcraft game.

WoW Classic will be available on August 27th. Resistance tests starting May 22 will allow more players to discover the beta server on their own.

(Message of public interest: Those invited to the classic beta report that they have not received an email. So, if you're an active WoW player who has gone beta testing, check the list of accounts on your Battle.net launcher to make sure "Beta: WoW Classic" is not already in the list.)

I've received a beta invitation for Classic and I've also been an alpha and beta tester for the original game 15 years ago. This is not unique. Many people in Northshire Valley had the same experience, which suggests to me that active players who were WoW's first-day players or who had participated in the original tests could have received a priority invitation to WoW.

I recreated my very first character – a human warrior, because during the last alpha test I joined in 2004, there was no Horde – and I logged in. I was immediately surprised by the quality of the graphics. Textures on 15 year old polygons. The vivid colors of Warcraft and its mapping aesthetics continue to this day. As a result, Lordaeron's increased resolution and more detailed characters do not really change the game's visual appeal.

A lot of things have changed in the gameplay – more about it in a minute – but one thing almost immediately transformed the game for me. I was killing my fourth Kobold Vermin (sorry, I'm taking those candles) by attacking him on his own and waiting impatiently for me to light myself alone, when that m & # 39; Hit, it was going to be slow. Really very slow. And, after another minute, I realized that everything was fine.

It was the first time in ten years that I was not getting ready for the latest game, looting the beta test to determine the fastest way to upgrade and access the "right things", and tweaking my add-ons to skip so much content. as I could get there. I even read a quest or two, although I confess to having used the option (still available, even in vanilla) to disable line scrolling of the quest text.

I've been discreetly deprived of Classic. Blizzard Entertainment President J. Allen Brack said at one point (before becoming president) that people who said they wanted Classic did not really want what they thought. I was in agreement.

The original WoW was painful. The crowds took an eternity to die; an additional enemy in a fight was a pain, two probably meant death. There was a ton of racing. Most buffs lasted two minutes, many took the reagents, the abilities were trained and often out of reach if you ran out of the necessary gold. The warlocks had to cultivate fragments, the hunters had to carry ammunition – just like my warrior, since she could carry herself a bow and vanilla arrows.

World of Warcraft weapons skills – remember those?

Heather Newman

It was slow. Damned slow. And impractical. And in Classic, that's always the case, and I'm gradually starting to think that maybe … maybe that's not such a bad thing.

If the final game feels miles and that min-max is difficult, because frankly, you will take what you get and like it, so the goal of the game changes completely. Suddenly, this is a leveling experience, hanging out with friends and chatting with people from Goldshire (well, for purely innocent reasons: the Moon Guard Gold Guard crew is always talkative).

There are a ton of warnings here. I am in my first night of a new thing, and that always adds a pink glow. This is a beta test, and apparently very small, which means that people are (as in most closed beta tests of Warcraft) friendlier, more mature and more invested in their peers.

But after almost two years spent riding privately whenever someone told me "Classic", I start thinking that there is one there.

As a person with enough Alliance and Horde characters to hold multiple accounts, it remains to be seen whether replaying content that I have seen many times before will hold my attention in the long run. But even the idea that this may suggest that for many people this could represent a new experience compared to the modern game, at least deserves the test.

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