Shadows Die Twice & # 39; Player Discovers Cut Content



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The players have apparently had a good time with FromSoftware Sekiro: the shadows are dying twice since its release last month. Of course, the game can sometimes become a little frustrating, especially with all the dying and so on, but that's definitely part of the trip. That said, as in all games, all that was planned for the title was not integrated into the final product. Thanks to a recent video from a YouTube user, Lance McDonald, we now have a better idea of ​​what was left behind when the development was finished.

For those who played the game, healing the dragonrot with the recovery spell is a familiar thing. According to what McDonald discovered, however, players were supposed to heal dragonrot through the use of Dragonrot pellets, which would have allowed players to heal their characters individually, rather than all at the same time.

In addition, when the Pellets are brought back into the game, additional dialogue options open when you talk to Dogen. It's not a conversation that really changes the game, but it certainly helps those who want to discover the whole tradition that Sekiro: the shadows are dying twice has to offer. These are all fascinating things that we can see in the video above.

Sekiro: the shadows are dying twice is currently available on PC, PlayStation 4 and Xbox One. To learn more about FromSoftware's latest game, here is an excerpt from our official journal:

"Despite the build aspect of the character that has allowed countless games from FromSoftware games, developers have managed to ensure Sekiro is replayable with multiple purposes and hidden bosses. It's hours of grueling and rewarding battles, allied to both difficulty and a vibrant world that are hard to explore, and there's even a way to make it harder for those who want it.

"SoulsBornIro" or anything else that people might call FromSoftware's games does not pull out the language as well, but make no mistake: Sekiro is one of the best works from FromSoftware. With a match completed, a second in progress, and the Demon Bell ringtone, Sekiro is as exhilarating as the first time, and that does not seem to change in the following series. "

What do you think of all this? Are you happy that FromSoftware cuts these elements out of the final version of Sekiro: The shadows are dying twice, or would you rather see them in the game? Ring in the comments section below or feel free to contact me on Twitter @ anarkE7!

Thank you, Prima Games!

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