[ad_1]
The v8.40 arrived surprisingly quickly after the release of v8.30. Although the fix has correct content, the main bugs of the game remain.
Bugs and problems only occur in video games, but fixing them quickly or not having a test structure to prevent them can cause disaster.
Fortnite v8.40 had minor bug fixes for most unimportant aspects of the game. Major bugs continue to weigh on the game. This is especially common when the game is played at a high and competitive level.
Liquid's Poach has no more
Team Liquid's "Poach" had a few words chosen for Epic after v8.40 update. Although content updates are useful, neglecting the overall integrity of the game is not smart.
As Poach points out, the game still has major bugs, ranging from people in the build phase to builds, snags in the final games, and locking the construction in turbulent situations.
I do not understand how none of these fixes deal with major bugs. There have been some revolutionary bugs in this game for months and we constantly complain about Reddit and the pros have even made lists for EPIC and still nothing, but thank God we can pamper the dogs
– POACH (@LiquidPoach) April 17, 2019
It's not just professional players who complain about these bugs. Massive amounts of bug-related messages appear every day on FortniteCompetitive and FortniteBR subtitles.
The whole community certainly wants Epic to stop and take some time to ensure the integrity of the game.
Poach also shouts about Epic, which relies on "support" while apparently ignoring major problems and problems. Even if they try to fix bugs in the background, it's a bad public relation to publish content without being able to communicate effectively with the community.
Epic should launch a "health operation"
Epic Games has never really blown the success of Fortnite. They just kept going at a blazing speed, which means some of the game's older bugs are still around.
Rainbow Six Siege had a very similar problem period a year ago. The game was riddled with horrible bugs, boring mechanics and other problems. Ubisoft has decided to do something before the players stop playing.
Ubisoft has dubbed the "Operation Health" period and has ceased to produce additional game content. Instead, they began to walk the game step by step, eliminating the bugs as they arose.
Each part of the game's infrastructure has been modified so that the huge success of the game can continue. The lighting has been changed, the appearance points moved, the firearms refined and the insects eliminated.
The cost? An additional 3 to 4 months on additional content … but now, Siege is one of the only growth titles to pay. Most paid games have their largest number of players at launch, but Siege continues to break its own records every month.
Epic should consider dedicating a significant portion of its staff to its own "Operation Health". Both casual and competitive communities want to see the game flourish, but the content content of Epic seems to hinder the bug fixes.
What do you think? Would you agree with a short delay of additional content for a period of serious bugs and system fixes from Epic? Give us your opinion about this in the comments below.
[ad_2]
Source link