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Tweaks to the currency, the difficulty, the technical problems and more
(Update: The patch is now live on PS4, other formats to follow soon. Here you'll find all the details of the changes made to A.I., rewards, bug fixes and other changes. The free currency pack will follow in the near future. It's too early to say what impact this will have on downtime, but we'll find out as people explore the game after the update.
Warner Bros. and NetherRealm Studios have put together a plan for the near future, which will consist of a series of patches and hotfixes applied to Mortal Kombat 11, which launched last week to praise its gameplay and disdain for its structure. In the future, many updates hope to put the game under the sign of gratitude with all fans disappointed.
As mentioned in last week's Kombat Kast impromptu, a fix is being developed for the PS4 and Xbox One, which will reduce the difficulty of MK 11 very unfair mode Tours of the time, reducing the enemy A.I. and make the irreversible dangers blockable. There will also be an increase in the currency earned, although no specific amount has been mentioned. All players will receive 500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Crystals of Time. This fix should be deployed early this week.
The Nintendo Switch edition has two fixes coming soon. The first patch, which seems to be currently active, slightly reduces the AI health and the frequency of modifiers in Towers of Time, as well as general stability fixes. The second fix will be the above detailed patch on PS4 / Xbox One, although there is no release date yet.
The PC platform, similar to the Switch, also has two patches. The first fix includes an initial reduction of time-lapse difficulty, eliminates menu crash problems, and fixes startup problems when using certain keyboard configurations. This hotfix also rebalances characters in line with the Day One fix on the console platforms. The second patch will be the one listed above for the PS4 / Xbox One and expected to arrive earlier this week.
The patches are intended to make the time and Krypt towers much less chore and more engaging. The negativity surrounding MK 11 Because of its mobile stylized monetary systems and its totally fun game mode, it has greatly distracted the attention of what is otherwise an excellent fighting game. Hopefully these fixes will allow players – especially those who have purchased specifically for the single player experience – to take more advantage of the release.
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