No Man's Sky Creator Explains Why Anthem and Fallout 76 Should Stay Silent



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Sean Murray, founder of Hello Games and creator of No Man's Sky

, explained a little more how his team had handled the aftermath following the launch of No Man's Sky and why companies like EA, Microsoft and Bethesda should focus more on the possibility of letting their work talk, rather than try to "calm the players" by talking to them. "As reported by GamesRadar, Murray spoke at the focus group at the Develop conference in Brighton, UK, in 2019, and explained how hard it was to stay silent after the brutal release of No Man & # 39 Sky in 2016.

"We spent about two years without speaking to the press," said Murray. "And we spent about three months without saying anything to the community.It was really difficult.I sat down several times and I wrote the perfect blog that would explain everything about the game development and to the road map. " But I could see that it had no credibility as to our position. "

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Hymn, Fallout 76, Sea of ​​Thieves

Murray then focused on companies such as EA, Microsoft, and Bethesda, all of which had similar launch issues with Anthem, Sea of ​​Thieves, and Fallout 76, respectively.

"Since then, a number of games have come out, had a polarizing launch, and this explosive mix of charges, but also problems,"

Murray continued. "And I can see EA, Microsoft or Bethesda trying to calm the players by just talking to them, but rightly or wrongly, it just does not work, you see it all the time when a big publisher talks to the community and tries to solve the problem and then be confused, taking more and more of his free space. "

In a later interview, Murray spoke about GamesRadar and said, "Talking about features when a game is already out is not so credible or interesting.Your actions are so much more important than what you say."

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The redemption of the no man's sky

When we first examined No Man's Sky in 2016, we stated that "No Man's Sky is targeting the stars but fails to reach the light years." He's incredibly tall, but too often poorly designed.

After its launch, Hello Games has been silent for a while, but has since released No Man's Sky NEXT, which adds multiplayer mode, a third person perspective and so much more.

Hello Games also announced No Man's Sky Beyond, which will bring with it No Man's Sky Online and the opportunity to play the entire game in VR.

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Adam Bankhurst is an IGN journalist who loves No Man's Sky and who is eager to play it in virtual reality. You can follow him on Twitter @ AdamBankhurst.

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