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Before the PlayStation 5 launched, I knew its new controller would come with sophisticated technology. But it wasn’t until I had the chance to play with DualSense controllers that I realized how much of a major difference they can make to gameplay. experience. Haptic feedback and adaptive triggers are a big step up from the last generation, adding new levels of immersion to games that support them.
Sadly, there aren’t a ton of games that use all of the DualSense features on PlayStation 5 yet, let alone use them well. Some games (like Devil May Cry 5 special edition) half-heartedly support them for a few button inputs, while others (Spider-Man: Miles Morales) using them so often that it can get boring.
That said, here are four currently available PS5 games that use the DualSense controller in incredible ways.
Astro Games Room
This is a no-brainer, as it is entirely designed to show off the many features of the DualSense controller. Astro Games Room uses every piece of the buffalo, from adaptive triggers creating tension when you shoot a bow to shoot an arrow, to the controller speaker echoing Astro’s footsteps, to haptics so you can feel the drops of rain banging in your head. There’s even a sequence where you roll like a ball using the trackpad to add spin.
Of course, some segments are better than others – directing a rocket towards the end of the game steals the show, while controlling a man in early spring isn’t as fun – but the whole thing is amazing. And good news, it’s free with your PlayStation 5!
Call of Duty: Cold War Black Ops
I didn’t expect to see a lot of third-party games using system-specific features like the DualSense controller, but Treyarch went above and beyond with Call of Duty: Cold War Black Opsthe PS5 version of.
Adaptive triggers and haptics are used throughout the game. In the craziest implementation I’ve ever seen, pulling the left trigger to aim takes more effort if you’re using a heavier weapon. Using a huge machine gun, I couldn’t pull the trigger all the way, because the controller was creating so much tension to mimic the weight of the thing. Meanwhile, the right trigger floats and pushes my finger back as I shoot, letting me feel the bounce of each bullet as it shoots.
I’m sure a lot of people will quickly turn off these features, especially if they’re looking to stay competitive in multiplayer, but even without the triggers, haptics do a lot of work. To feel the hit of a helicopter in your hand as you embark on a mission is remarkable and really adds to the cinematic nature of the campaign.
Bugsnax
This small independent title from the creators of Octodad: Dadliest Catch is also available on PlayStation 4 and Windows PC, but the PS5 version really shines thanks to its DualSense controller support. The game is all about investigating and capturing creatures called bugsnax, which means you’ll spend a lot of time taking pictures of them. Snapshot turns the trigger into a clickable DSLR trigger, really making you feel like you’re snapping a photo, and the haptics help sell the illusion as well.
The game also relies heavily on the DualSense controller speakerphone, comically shouting out the names of the bugsnax (in character) as you capture them. Hear my controller shout “Bunger!” in a silly voice never seems to get old.
It’s exciting to see small studios taking advantage of PS5 hardware in truly unique ways, and I’m sure more will follow. Bugsnaxof footprints.
Souls of the demon
Souls of the demon is the most visually stunning game on the current PlayStation 5 slate, but Bluepoint Games didn’t just add some pretty graphics to this remake. While adaptive triggers are little used (just as you pull the bowstring), the game makes great use of the controller’s haptics and speaker.
Each spell you cast or attack as you land vibrates realistically inside the DualSense, matching the sounds of that attack slowly resonating. The same is true for enemies, and you can actually feel a spell cast by a creepy mage as they approach your character’s body.
Souls of the demon“ The implementation of DualSense features is relatively rare compared to, for example, Black Ops: Cold War, but it really does make the experience a lot more immersive – and each death a lot more painful.
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