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Cyberpunk 2077’s map size may surprise some fans compared to Breath of the Wild, but the latest Zelda game may teach other lessons as well.
Cyberpunk 2077The long-awaited release of the publication is fast approaching. For fans who have been anticipating the game’s launch for years, the question of whether the next role-playing game will be acclaimed or not Witcher developer CD Projekt Red can live up to the hype will be answered soon. While the studio is likely hoping that its next game can launch the “next generation” of RPGs, there is high hope that the new title will outperform its predecessors on everything from NPC AI to well-integrated environmental storytelling.
However, when it comes to the size of the map, some fans may be surprised that Cyberpunk 2077 has to offer. To give fans the clearest possible idea of what to expect from the scale of Cyberpunkthe world, here’s how it stands out against another iconic entry in the RPG genre, the Legend of Zelda: Breath of the Wild.
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The size of Hyrule in Breath of the Wild
Calculating the map size of an RPG is not easy, but luckily for gamers with a passion for math, Breath of the wild has a feature that makes it much easier. Link’s paraglider can be used to show the full game world of Breath of the wild is about 84 square kilometers. However, there is a problem to be judged Breath of the wild simply by its area in square feet which also has a relation to Cyberpunk.
Breath of the wildThe landscape can be measured with good accuracy with the paraglider, but there is a problem. The kingdom of Hyrule rendered in Breath of the wild is not a flat grid – quite the contrary, it is designed to be difficult to walk through. The Gerudo Highlands, for example, are quite difficult to climb without completing enough Sheikah Shrines to dramatically increase Link’s Endurance Wheel.
If the player passes the Gerudo Highlands, they are faced with the Gerudo Desert itself, an even more inhospitable landscape where players must contend with scorching heat as they attempt to find refuge from the sun and NPCs. enemies. The varying elevation of the landscape itself as well as the survival conditions in the game increase the size of the Breath of the wildthe world in two ways.
The first way is more literal – using elevation literally increases the square footage of land the player can interact with. A mountain in Breath of the wild, for example, is much larger than the land that occupies the area of its base. The other key factor increased is the reading time. Each new area has its own environmental challenges that make the first forays into these areas take significantly longer than subsequent visits. It doesn’t actually increase the area of the world, but makes it look a lot bigger.
While The Legend of Zelda: Breath of the WildThe world is built on a grid of 84 square kilometers, the actual area of this world is larger, and the time it takes to explore it takes much longer than it does to explore a relatively flat landscape with the same base of cut. This has big implications for Cyberpunk 2077 thus, although the size of CyberpunkNight City could still surprise many RPG fans.
The size of the night city from Cyberpunk 2077
Cyberpunk 2077The base map of the map should measure approximately 4 kilometers by 6 kilometers, or 24 square kilometers. By comparing their grids, it means Breath of the wild is 3.5 times larger than the full map of Cyberpunk. However, as with Breath of nature, there are other important factors to consider when determining the actual size of Night city.
First, like Hyrule, the Cyberpunk the map has different areas which have different elevations which need to be taken into account. The Badlands, home of players who choose the nomadic life path, can be expected to be relatively flat, and if the rest of the map followed suit, then the 24 square kilometer measurement would be a more useful indicator of size. CyberpunkThe world will feel when the game releases in December.
However, most Cyberpunk 2077The map will be a dense urban center filled with alleys, skyscrapers, dives and, quite possibly, plenty of Easter eggs. Areas like Watson are the crowded hubs of Night City’s criminal underworld, home to Cyberpunk gangs like the Yakuza-inspired Tyger Claws. Areas like Westbrook mimic the glitz and glamor of Beverly Hills, while the downtown area hosts colossal skyscrapers and key sites of lore like the Arasaka Tower, where Adam Smasher and Johnny Silverhand were partly responsible for l explosion of a nuclear bomb in 2023.
While Cyberpunk 2077the size of the map can be eclipsed by the overall size of a game like Breath of the wild, the last The legend of Zelda The game also demonstrates some of the reasons that may not be a problem at all. While being part of the fun of Breath of the wild paragliding enormous distances, roaming the fields on horseback and skiing the dunes at the whim of a sand seal, there is no reason why Cyberpunkthe card to require that feeling of physical distance to feel huge. What Cyberpunk seems to go above all for density.
This doesn’t just apply to the use of physical space, although fans can certainly expect homes and businesses stacked on top of each other in places like Heywood and Santo Domingo and downtown skyscrapers add a tremendous amount of vertical explorable space. . The size that CyberpunkThe world of printing will be determined by how many quests and stories players can also experience in a smaller area.
CD Projekt Red wants to make every Cyberpunk 2077 side quest sounds like a full story, and if the studio can pull off this ambitious feat, the fact that CyberpunkThe base card of the card is several times smaller than Breath of the wildThis will likely take into account the experiences of most players of his perceived size less than what fans might think when comparing their area directly. Density and depth have a huge role to play in bringing an urban environment like Night City to life, just as the rolling expanses of Hyrule were essential to creation. Breath of the wildThe setting to feel like a complete kingdom. If CD Projekt Red succeeds on these fronts, RPG fans and designers may be faced with a simple truth: size isn’t everything.
Cyberpunk 2077 will be available on December 10 on PC, PlayStation 4, Stadia and Xbox One, the Xbox Series X and PlayStation 5 versions will be released next year.
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