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Virtual reality company Varjo, known for its unusual dual-resolution displays, offers a new generation of virtual and augmented reality headsets. It promises even higher resolution, a wider field of view, and AR with advanced depth mapping.
The VR-3 and XR-3 connected to Varjo’s PC both have the sharpest screens you’ll find in VR and AR. Headsets use two panels for each eye: a small 1920 x 1920 screen in the center of your vision and a 2880 x 2720 panel for the rest of the screen. This produces an extremely clear image when looking straight ahead and a more standard (although still high) VR resolution for your peripheral vision. Earlier Varjo devices used the same strategy with lower resolution panels; the 2019 VR-1 and VR-2, for example, had a 1920 x 1080 interior panel and a 1440 x 1600 screen.
The original Varjo display (which he calls a “bionic display”) had a relatively narrow, square field of view, but the VR-3 and XR-3 extended it to provide a 115-degree horizontal field of view. . That’s higher than the fairly large valve index and significantly larger than low-end consumer helmets. (These helmets usually have more than 110 degrees of diagonal FOV, which translates to 100 degrees or less horizontal.)
The XR-3 and VR-3 use the same screen and both have hand and eye tracking, as well as the same 90Hz refresh rate. But the XR-3 also includes cameras and sensors. LIDAR that turn it into an AR headset by combining virtual objects with a direct video stream. This makes the XR-3 a bit heavier than the VR-3, at 594 grams versus 558 grams, plus the weight of a headband that’s supposed to evenly and comfortably distribute that weight. (The recent Oculus Quest 2, a fully self-contained device, weighs a total of 503 grams.)
Varjo’s AR passthrough approach produces a product that is much bulkier than AR glasses like the Microsoft HoloLens, which projects light through a transparent pair of glasses onto the real world. But it also creates much stronger virtual objects, similar to the AR images you’ll find on phones and tablets. LIDAR – which Apple has integrated into its iPad Pro 2020 – helps the headset more accurately map the outside world. You may still have obvious “clues”, such as lighting virtual objects that do not match that of a real room. But better mapping means that physical objects can realistically obscure virtual objects, for example.
Varjo still does not present its helmets to consumers. The XR-3 costs $ 5,495 and requires a $ 1,495 one-year subscription to Varjo software support. The VR-3 costs $ 3,195 and requires a similar subscription of $ 795. But that’s still a major reduction from the $ 9,995 XR-1 and the $ 4,995 VR-2. The goal is a helmet that more businesses and other organizations can afford. The higher resolution, on the other hand, could help with specific use cases. The sharper peripheral vision of the VR-3 and XR-3 means pilots in training can peek into a virtual cockpit and get a clear picture, for example – mimicking the way they would act when flying an airplane. real. Varjo also promises better color accuracy with the XR-3 cameras, so doctors can better see something like a rash while holding telemedicine sessions.
The VR-1, VR-2, and XR-1 were announced and released a few months apart, and the VR-3 and XR-3 came out about a year later. Varjo doesn’t expect to follow this tight cycle of hardware releases. With the increased screen resolution, higher field of view, and other features in place, it will focus on increasing shipments and improving performance through software tweaks.
The XR-3 and VR-3 are both available for purchase today, and shipments will begin in early 2021.
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