The Elder Scrolls 6 has a lot of design choices to make after ESO



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The Elder Scrolls 6 will determine the course of visual design for the series after The Elder Scrolls Online, and has a lot to choose from.

Skyrim was released in 2011, meaning that there will have been more than a decade between The Elder Scrolls 5 and The Elder Scrolls 6 when he releases. however, Skyrim was not the final installment of the Elder Scrolls console and PC games – that honor goes to The Elder Scrolls Online.

The Elder Scrolls Online makes important design choices that The Elder Scrolls 6 will have to choose to continue or leave behind. One of these choices in particular has big implications for the unique aesthetic of Ancient scrolls series, and could have a marked impact on the world of The Elder Scrolls 6.

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Elves of the Elder Scrolls

faendal skyrim

The elves of Ancient scrolls the series have always been surprisingly foreign. While The Lord of the Rings movies and video games Warcraft at Dragon age have generally portrayed the elves as lighter, pointed versions of humans, the Old scrolls The games are filled with some of the most wrinkled, pointy-faced, bug-eyed elves to ever grace a fantasy setting.

Ancient scrollsThe elves greatly contribute to making the decor unique. Many players who started the series with Skyrim will remember seeing their first elf up close during the Skyrim character creation screen and be truly surprised at how inhuman the elves are in the Bethesda world of Nirn.

It’s immersive for several reasons. For starters, the alien presence of the elves, in particular Skyrim, helps to make prejudices against them more immersive. It’s hard to imagine that elves like Faendal in Riverwood would have received such a chilly reception if they looked like handsome, pointy-eared humans as in many of the race’s accomplishments. Instead of inspiring fear, they inspire distrust and disgust.

Indeed, the ugliness of Ancient scrolls elves brings back to the design of other fantastic clips before Peter Jackson the Lord of the Rings. Not only the elves and the beasts of Ancient scrolls have a more luscious Conan the Barbarian aesthetic, but the Elves also resemble the goblin-like creatures seen in the 1977 Rankin / Bass version of The Hobbit, which represented the elves with pale skin, long slender limbs, a squashed nose, and saucer eyes.

The True Extent of Elven Strangeness Ancient scrolls may have been done in Morrowind, located in the house of the dark elves. Complex religions with strange architecture, creatures and giant mushrooms, Morrowind set the tone for just how surreal the elves of Bethesda could become.

Why the oddity works

Morrowind in ESO - Skyrim What players don't know

Many people don’t like the way the main Old scrolls The games have come close to the design of their elves, but the design goes a long way in making the world of Ancient scrolls feel unique. This requires reinterpreting some of the key themes that surround the elves in many types of fantastic media.

Without real appearance, for example, their “fairness” is recontextualized as a form of Elven supremacy with groups like the Thalmor. While some fantasy settings have elves living such normal lives in close contact with humans that they lose all of their mystique, the looks of the elves are a constant reminder of their other worldliness.

The marked differences between humans also give players a better idea of ​​the elves’ perspective. In the Lord of the Rings and media like it, elves are often essentially more inherently magical versions of humans, whether that magic is always with them or not. In any case, elves only make sense in relation to humans, especially characters like Elrond who had to choose between being an elf or a human.

In Ancient scrolls games – apart Oversight, where the elves, like human figures, looked like potatoes – the alien appearance of the elves not only makes them more intimidating, but also helps them disconnect from a dependent relationship with humanity in the story . Elves have their own denominations of faith, their own kingdoms and their own imperial ambitions. The intense difference between human and elven aesthetics and concepts of beauty forces the player to consider elven perspectives, while in other media the elven perspective is often seen only in direct relation to humanity.

RELATED: How The Elder Scrolls 6 Could Make The Journey Thrilling

The Elves of ESO

Elder Scrolls Online The Gates of Oblivion

In The Elder Scrolls Online the elves of Tamriel have become much more human. Players are able to create elves that are more like those in Morrowind or Skyrim, but they can also create elves that respond to a much more generic idea of ​​the race in both face and skin tones available. Indeed, one of those human-looking elves featured largely in the first cinematic trailer for The Elder Scrolls Online as well as his most recent trailer for The gates of oblivion.

The Elder Scrolls 6 must stick to his weapons and the wonderful quirkiness of his elves. Few of the drawings captured the simultaneous mystique and horror that characterized elves in folklore long before Tolkien picked up a pen. The vast differences between the beasts, humans and elves of Ancient scrolls helps to raise some of the tension in this world. Ancient scrolls has a relatively generic fantasy setting, but its odd mix of sometimes realistic aesthetics, especially in Skyrim, and its quirky and extravagant inhabitants create a contrast that helps it stand out.

If anything, Ancient scrolls series could develop the difference between its different species. Although this is rarely discussed in the game, the elves Ancient scrolls live for centuries like their cousins ​​in other media – it would be interesting to see more how such a long life affected Elven politics, warfare and even personal mindsets. The more players feel the weirdness of the elves in games, the easier it is for players to play as an elf and explore the full replay value of the next game.

The Elder Scrolls 6 is in development.

MORE: How The Elder Scrolls 6 Could Make Its Main Quest More Epic Than Skyrim’s

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