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Bravely Default II arrives on Switch on February 26, 2021, but the game was originally slated to launch in 2020. Unfortunately, the pandemic has caused a significant delay for the game. In an interview with Famitsu, Bravely Default II producer Masashi Takahashi, explained in detail how the pandemic had pushed things back. Check out his comments below, as translated by NintendoEverything.
The development that overlapped with the spread of the virus, combined with the fact that we didn’t know how long things would last, had a huge impact on things.
For example, progress in voice recording for foreign languages has been slow. We had to coach the voice actors remotely, and they had to record at home without background noise, and then send the audio back to us – everyone involved really gave it their all, and we did. We’re a few months behind schedule, but we were able to get the voice work done without too much trouble.
However, Square Enix and Claytechworks made the switch to working from home, so it took a while to create home office environments. Even after we managed to get things done to a certain extent, we had some communication issues as this was the first time we had worked like this. It was a difficult decision to make, but given the situation, we postponed the publication until February 2021.
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