The Epic Games Store is becoming more and more popular • Eurogamer.net



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Epic has released stats for the Epic Games Store – and they show impressive growth.

Monthly active users have grown from 32 million in 2019 to 56 million in December 2020, Epic announced in a blog post.

It’s a big leap, but the Epic Games Store still has a ways to go before it catches up with market leader Steam. Earlier this month, Valve announced that Steam has more than 120 million monthly active users.

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There are now over 160 million PC users on the Epic Games Store, Epic said. Daily active users are up 192% to 31.3 million, peaking at 13 million concurrent players in 2020 (up from seven million in 2019).

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Infographic from Epic.

Steam, on the other hand, hit 62.6 million daily active users, with the peak concurrent users reaching 24.8 million last year.

Epic’s growth spurt triggered an increase in purchases and playtime, as you would expect. The company said that in 2020, PC customers on the Epic Games Store spent more than $ 700 million, of which third-party games accounted for 37% at $ 265 million.

Epic offers publishers and developers a higher revenue cut than Valve. Epic distributes 88% of the share to the developer / publisher, with Epic’s 12% covering the costs of running the store and its profits.

By default, Steam takes a 30% cut, although developers can keep 75% of the revenue if their game generates $ 10 million and 80% if the revenue exceeds $ 10 million.

Last year, the Epic Games Store community played 70% overtime with a total playtime of 5.70 billion hours in 2020, up from 3.35 billion hours in 2019.

Again, for comparison, Steam recorded 31.3 billion hours of gameplay in 2020 and the number of games purchased increased 21.4% from 2019.

The huge growth of the Epic Games Store is in part fueled by the engaging free games it regularly offers. Epic offered 103 games in 2020 (valued at $ 2,407), with more than 749 million games claimed by users in the year.

The most popular games on the Epic Games Store in 2020 included the company’s own Fortnite, as expected, as well as some games that launched first for PC on the platform, such as Assassin’s Creed Valhalla and Borderlands 3.

Looking to the future, Epic said it will increase the number of games on the Epic Games Store by providing developers with self-publishing tools for the platform.

Epic added that it is improving existing features like wishlists and achievements in 2021. Player profiles and a social overhaul are also in the works.



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