Support is already profitable after just a few days



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The Medium, a game released just a few days ago and also launched on Xbox Game Pass, has already managed to cover its production and marketing costs. Future sales will be beneficial for Polish developer Bloober Team, who is no stranger to bizarre and terrifying horror experiences.

Shared in Polish publication Money.pl, Bloober Team said sales of the game had already eclipsed what it cost the studio to develop and promote the game, available on Xbox Series X | S and PC.

It’s also available on Xbox Game Pass for Platforms, but unlike many other Game Pass titles, it’s not on Xbox One. This makes its profitability even more impressive, as the Xbox Series X | S has only a fraction of the installation base than the old console. It is not known how Game Pass took the sales figures into account or whether he managed to generate a profit before even taking it into account. Game Pass has been extremely popular among Xbox users, and with Xbox Game Pass Ultimate, they don’t need a separate Xbox Live. Gold subscription. Proprietary games like Gears Tactics and the upcoming Halo Infinite launch on the service the same day they hit stores.

The medium uses a unique game hook, with a split screen view that lets you see into more than one realm at a time, which is useful for solving puzzles and possibly having your pants scared. Bloober has honed his craft over the past few years with horror games like Blair Witch and Layers of Fear 2, but it’s arguably his most prominent game to date.

Our own Jordan Ramée was very impressed with The Medium, giving the game a 9/10 in GameSpot’s The Medium review. In the review, he praised the way his story combines, along with the challenging puzzles and excellent sound design.

Lecture en cours: La revue moyenne

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