The Medium has already covered development costs, says Bloober Team



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The Medium had a very successful launch, according to developer Bloober Team. The horror game has already recouped its development and promotion costs, the team says.

In an interview with Polish financial outlet money.pl, as translated by industry analyst MauroNL, Bloober Team is not shy about The Medium’s performance. Mauro’s excerpt from the play reads: “The Medium’s sales reached levels that covered the game’s production and marketing costs,” reported producer Bloober Team. The game debuted on the market on Thursday, January 28 of this year. “

Several factors worked in favor of The Medium on this – it’s a new game for the Xbox Series X, allowing gamers to stretch the hardware a bit, it launched on PC and console, offering a wider audience. , and it was the first day of Game Pass, which means word of mouth is high. Add to all that being a triple-A survival horror from a reliable studio, which managed to get acclaimed Silent Hill songwriter Akira Yamaoka on board, and you’ve got something that has a lot to offer.

Our Jordan Forward enjoyed it quite well, writing in his review, “Good storytelling and a palpable atmosphere transports you to the finish line and leaves you with memorable moments, but awkward gameplay makes it so sometimes. more of a chore than a joy. “

If you’re looking to play and want to get the most out of it, we’ve got the best settings in The Medium PC.



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