Epic’s new MetaHuman tool lets you create lifelike faces in a browser



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Epic Games has announced a new browser-based software tool powered by its Unreal engine, called MetaHuman Creator, which can create highly realistic human faces and help generate more realistic body movements and facial animations. Epic gave an overview of the platform today in a pair of YouTube videos showing examples of creations built using creator MetaHuman, and “metahuman” appears to be the term the company uses to describe this brand. of virtual and non-real individual. .

Epic says MetaHuman Creator can be used in conjunction with modern motion capture and animation techniques to create realistic movement and human interaction scenes designed for video games, movies, TV, and other formats. . The company claims that these photorealistic humans can be generated in minutes and outfitted with unique hairstyles and clothing, and then they can be customized to meet the needs of a production. And these “metahumans” can be manipulated in real time within the tool itself and simply using a web browser, Epic explains.

“So far, one of the toughest jobs in creating 3D content has been building truly compelling digital humans. Even the most experienced artists require a lot of time, effort and equipment, just for one character, ”Vladimir Mastilovic, Epic’s vice president for digital human technology, said in a statement. “After decades of research and development, and with the integration of companies like 3Lateral, Cubic Motion and Quixel into the Epic family, this barrier is being erased with Unreal Engine, and we are excited to present MetaHuman Creator. ”

The humans created with Epic’s new tool fail to address photorealism, for example, digitally rendered photographs of fake people produced by generative antagonistic networks, which is the AI ​​technique that underpins projects such as ” This person does not exist ”.


But as a supercharged video game character creation tool, MetaHuman Creator seems capable of creating amazingly realistic people who could easily pass for a captured actor in real life. Although we may have to wait and see what the tool is really capable of in the hands of third-party creators before deciding if it escapes the strange valley.

It’s unclear when Epic intends to release MetaHuman Creator outside of a large 2021 release window, but interested developers and artists can sign up for updates on the Unreal Engine website.

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