Controversial war game ‘Six Days in Fallujah’ relaunched 12 years later



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More than a decade after its announcement, Six days in Fallujah will arrive on PC and consoles later this year. Highwire Games – whose developers who have previously worked on characters like Destiny and Halo – are relaunching the controversial Iraq War game as a tactical first-person shooter.

Six days in Fallujah follows a group of Marines in the Second Battle of Fallujah in November 2004. The game is based on true stories of dozens of people involved in the conflict. Each of the missions (including those focused on unarmed Iraqi civilians) takes place from the point of view of a person immersed in battle, and that person tells what really happened.

Shortly after the announcement of Atomic Games and publisher Konami Six days in Fallujah in 2009, activists, veterans and families of soldiers killed in action lashed out at the studio. Konami pulled out and Atomic Games couldn’t get funding, resulting in layoffs. The studio could not finish Six days in Fallujah before it closed in 2011 and its third-person version of the game never saw the light of day.

Highwire worked on retooling Six days in Fallujah for over three years. Publisher Victura, which former Atomic chairman and former Bungie executive Peter Tamte founded in 2016, will release the game. Highwire and Victura say they will donate a portion of the proceeds from Six days in Fallujah “To organizations supporting members of the coalition services who have been most affected by the war on terrorism.”

In a statement explaining why they decided to bring back the controversial game, Highwire and Victura wrote:

Throughout history we have tried to understand our world through events that happened to someone else. Six days in Fallujah asks you to solve these real-life challenges yourself. We believe that trying to do something for ourselves can help us understand not only what happened, but also why it happened this way. Video games can connect us in ways that other media cannot.

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