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Cites “the hard work of the Stadia team”.
Earlier this month, following a very public dispute with Google, studio Terraria Re-Logic announced that it was ceasing development of the Stadia version of the game. However, it has now been decided to reverse this decision and the development will continue.
Events culminated earlier this month, when Re-Logic founder Andrew Spinks denounced Google on Twitter after his account was disabled for three weeks without explanation – preventing access to his Google Play library, Google Drive data, YouTube channel and Gmail.
“I have done absolutely nothing to violate your terms of service, so I cannot take that other than deciding to burn this bridge,” he wrote. “Consider it burnt. Terraria for Google Stadia is canceled. My business will not support any of your platforms in the future.”
In a new update posted to the Terraria forum, however, Re-Logic announced that the Stadia version will go ahead after all. “As you may have noticed, we had a ton of issues starting the year due to the lockdown of Redigit’s entire Google Account in early January,” he wrote. “After a month of pressure (and with the immense support of our fans), Google finally reached out and was able to provide great transparency around the situation and restore access to all of our accounts.”
“Due to the hard work of the Stadia team – as well as our partners at 505 Games – we have decided to allow the upcoming launch of Terraria on Google Stadia,” the statement continued. “The Terraria Stadia version is based on DR Studios version 1.4.0.5 (latest) and is currently at Google for certification review.”
It’s unclear when Terraria for Stadia might launch, but it’s encouraging to see the issue resolved at relative speed. Stadia, of course, recently ceased all internal game development, which means that it is now absolutely essential for them to solidify their relationships with external studios.
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