GTA Online: Rockstar to Implement Fan-Designed Fix That Slows PC Load Times



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Rockstar Games has announced that the fan-designed solution for the long load times that plague the PC version of GTA Online will be officially implemented in a future update. Github user tostercx, who also goes through t0st , posted a blog post detailing how they reduced GTA Online Loading Screen Time by 70%. This change would reduce the wait time for players to load into the game from six minutes to just one minute and 50 seconds.Although I didn’t share the fix, they warned that this was unsupported ‘proof of concept’ and was ‘not intended for occasional use’. They also mentioned that “it shouldn’t take more than a day for a single [Rockstar] dev to fix “the problem.

Rockstar took note of this situation and issued a statement to PC Gamer, confirming that t0st’s conclusions were correct. In addition, he has stated that he will release an update that will incorporate his solution to improve GTA Online load times on PC.

“After further investigation, we can confirm that the player did not in fact reveal an aspect of the game code related to the load times of the PC version of GTA Online that could be improved,” the company said in a statement. . “As a result of these surveys, we’ve made some changes that will be implemented in a future title update.Rockstar has not shared when the patch will be available, or if fans can expect a 70% reduction in load times, but did share that he had been in contact with t0st and the company did. had thanked for his efforts.

T0st said Rockstar awarded them $ 10,000 through their Bug Bounty program. This is an even more impressive result as this service from Rockstar is generally aimed at those who discover a privacy security issue in the company’s online games. This was a special case, and Rockstar made “an exception” to honor t0st’s work.

IGN has reached out to Rockstar for comment.

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Adam Bankhurst is a news editor for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.



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