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Nvidia is working to significantly expand its RTX GPU support, with a new demo at GDC 2021 showcasing high-end gaming technologies like DLSS and ray-traced lighting working for the first time on Arm hardware.
Specifically, the demo shows Wolfenstein: Youngblood and Nvidia “The pub“ demo running on an RTX 3060 GPU paired with a MediaTek Kompanio 1200 Arm processor (MediaTek’s flagship processor planned for a new wave of more powerful Chromebooks). Obviously, an RTX 3060 can run these demos on its own – but it’s the foundation here that Nvidia builds that is important because it offers the drivers and support needed to make them work specifically on Arm hardware.
In total, Nvidia said it has ported five RTX technologies to Arm and Linux: DLSS, RTX Direct Illumination, RTX Global Illumination, RTX Memory Utility, and Nvidia’s Optix AI-Accelerated Denoiser. SDKs for these tools for Arm with Linux and Chromium are available now or will be available soon for developers.
And while it will probably take you some time yet before you can buy a Chromebook with an Arm chip and an RTX 3080 GPU, today’s news is important proof of concept that it’s both possible. add this support and that Nvidia is genuinely interested in creating the tools and software necessary to do so.
Of course, Nvidia Is have a newly acquired interest in ensuring their GPUs work well with popular Arm-based systems like Chromebooks in the future, given their (still pending) purchase of Arm for $ 40 billion last year. .
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