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Immortal Diablo may be a game for small screens, but that doesn’t mean it’s a small feat of development. It is precisely for this reason that Activision Blizzard has delayed the release of Immortal Diablo in early 2022.
The action RPG was originally supposed to hit iOS and Android devices this year, but developers need more time to refine PvP content, improve PvE experiences, and implement additional accessibility options, according to Blizzard. Here’s how the developers put it in their blog post:
Based on feedback from Closed Alpha test participants, our team tweaked the base and endgame features. For example, we iterate PvP content like Cycle of Strife to make it more accessible, as well as endgame PvE content like Helliquary to make it more engaging. We are also working to provide controller support for those who want to play our game in a different way. However, these additional changes and opportunities to improve our gaming experience will not be realized within the 2021 deadline that we previously communicated. Thus, the game’s release is now scheduled for the first half of 2022, which will allow us to add substantial improvements to the entire game.
Blizzard goes on to describe specific features it will focus on, such as adding PvE raids, adjusting bounties, and making Challenge Rifts more exciting. In terms of PvP adjustments, Blizzard will strive to improve matchmaking, rankings, class balance, time to kill, and other elements of the Battleground system, in addition to making Cycle’s final content shine. of Strife. This all adds up to a slew of changes to progression and XP caps.
It looks like the developers are still in their early stages when it comes to getting Immortal Diablo to play well with the gamepads.
“We’re still working on the challenges of adapting touchscreen controls to a controller seamlessly,” the blog read. “Making our game more accessible is a priority, and we’ll be sharing more progress on this front as we approach beta in the future. “
Blizzard has other things on his plate right now too. Activision Blizzard faces a sexual harassment and sex discrimination lawsuit from the state of California, and Blizzard President J. Allen Brack left the company today amid allegations he allegedly neglected workplace abuse for years. Blizzard’s director of human resources, Jesse Meschuk, also left the studio this week. A second lawsuit was filed by shareholders today claiming Activision Blizzard did not disclose potential regulatory issues related to the company’s discriminatory, frat house-type culture.
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