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Today, Cloud Imperium Games released the long-awaited Alpha 3.14 update in its rapidly growing Star Citizen space simulator.
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Today, Cloud Imperium Games released the long-awaited Alpha 3.14 update in its rapidly growing Star Citizen space simulator.
The biggest feature of the update is the introduction of Orison, the landing zone floating above the giant gas planet Crusader, essentially a beautiful “city in the clouds.”
We also get new gameplay features and the introduction of the RSI Constellation Taurus spaceship variant.
Here is a list.
- Orison Landing Zone: Located in the atmosphere of the giant gas planet Crusader, players can now visit the Orison Landing Zone in the Stanton System. As the headquarters of shipbuilder Crusader Industries, this floating city in the clouds allows staff to live, work and relax with all the amenities and conveniences expected of the world’s most talented and skilled staff. Attractions include the Voyager Bar, various new shops and facilities, a garden, and breathtaking sunset and sunrise views. Players can visit Stormwal’s eye-catching sculpture on Orison, a tribute to the enormous space whales that live in Orison’s clouds, and even purchase a plush toy from Crusader Industries’ official mascot, Finley the Stormwal, to commemorate their visit. .
- Volumetric Cloud Technology: Thick clouds cover the atmosphere of gas giant Crusader, animated by Star Citizen’s amazing new volumetric cloud technology. Take in the views from far and near as you drive through the walls of wispy mist surrounding Orison’s landing zone and surrounding area.
- Missile Operator Mode: Missiles now operate through Operator Mode with a new user interface and can also be controlled by co-pilots. Other improvements to missile functionality include the selection of different types of missiles, silly fire options, and several missile fire options. The adoption of intelligent flight control system aims to make the behavior and performance of missiles even more realistic. These system upgrades will have the biggest impact on ships and vehicles with a focus on missile weaponry, including the MIS Freelancer, Esperia Talon Shrike, Tumbril Cyclone MT, and Anvil Ballista.
- Power Management: Pilots will now have unprecedented control over their ship’s performance during combat. Power Management allows players to control the power allocated to three main ship systems: weapons, shields, and engines. This new feature is designed to give pilots an edge in naval combat when they adjust the power of key systems at critical times to focus on attack, defense or evasive maneuvers. It also draws on other multi-crew systems, laying the groundwork for scenarios in which a co-pilot may need to focus on power management during intense air combat.
- Radar, Scan, and Ping: Players can now scan ships for information on cargo, crew, crime stats, and components. Additionally, players can now hide their ship’s signature, allowing them to avoid detection by scanners. This introduces new options for scenarios requiring stealth-focused gameplay, transport, and information gathering.
- New Dynamic Event: Ninetails Lockdown is a brand new dynamic player-versus-player event that finds a Stanton space station blocked by the Ninetails pirates. Players must choose to break and push back the pirate blockade, or join the Ninetails hackers to take out the security forces.
- Improved Dynamic Event: The XenoThreat Dynamic Event returns with many improvements based directly on feedback and player feedback. Join the call to arms as players collectively work to repel invaders from the Pyro system.
- RSI Constellation Taurus: The long-awaited and long-awaited Constellation Taurus finally arrives in the verse, marking the completion of the line of ships that players affectionately refer to as “the Connie.” The Taurus is the essential vessel in a player’s journey to dominance in the freight trade in Star Citizen. Featuring impressive cargo storage capacity, powerful defensive armament and a concealed cargo bay for discreet delivery of valuable cargo, the Constellation Taurus marks a step up from smaller cargo carriers such as the Freelancer .
The press release also included a comment from Creative Director Chris Roberts.
“We are very happy that players are visiting and exploring the Orison Landing Zone, our very own ‘City in the Clouds’, marking a milestone for us as the fourth and final landing zone of the Stanton System is delivered – and I couldn’t be more proud of what our teams have accomplished.
With the implementation of our volumetric cloud technology, Crusader is now re-imagined as an awe-inspiring magnificent gas giant begging to be visited. Star Citizen has never looked so good, but Beyond the Clouds of Alpha 3.14 – Welcome to Orison, there is even more for new and long-time gamers to discover in our latest update with Major ship combat improvements, dynamic new events, the long-awaited arrival of the fan-favorite Constellation Taurus, and more.
Below, you can check out three trailers, including one featuring Orison and one for the Constellation Taurus, along with a bundle of official images.
In other Star Citizen news, the total crowdfunding recently topped $ 378 million and it currently sits at $ 378,439,946.
The number of registered accounts is approaching 3.2 million, and it is 3,180,186 at the time of this writing.
As usual, you should keep in mind that it is known that not all are paid players. The number includes free accounts created for a variety of reasons, including Free Fly events like the one that recently ended.
We recently learned that a new studio has been opened to create new systems and content for Star Citizen, while Firesprite will be working on the “Theaters of War” Battlefield mode.
If you are wondering if the game is really fun to play, this is a good place to start. A star-studded single-player campaign called Squadron 42 is in development.
For the sake of full disclosure, keep in mind that the author of this article has been a Star Citizen supporter since the original Kickstarter campaign several years ago.
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