HoloLens 2: Unreal Engine 4 Support – TechCrunch



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Microsoft closed HoloLens 2's debut today with a surprise appearance by Epic Games CEO Tim Sweeney. The game executive was clearly impressed by the future of technology for development and augmented reality by the consumer.

"I think RA will be the main platform of the future for work and entertainment," he told the crowd at the event.

The creator of Fortnite gives the kickoff to development, announcing that Unreal Engine 4 support will come to the helmet. This decision fits into a broader strategy to open the system to Microsoft, which wants to develop its key foray into the world of contrasting reality.

For Epic, meanwhile, this is part of a broader approach to the Microsoft solution and everything related to RA. Sweeney noted that the company was not ready to announce any e-procurement offer to consumers, but that it was on track, and that the company "will support HoloLens in all of its businesses".

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