The League team loses the Clash match against the ‘Sudden Death’ mechanic as they strike the enemy Nexus



[ad_1]

There are heartbreaking losses, and then there’s this.

A League of Legends The team were in a fierce match of a Clash match last weekend, only to lose at the last moment through no fault of their own. As they attacked the enemy Nexus, the team saw their own Nexus explode across the map, although no enemy player succeeded in a backdoor game.

In a clip posted on Reddit last night, a League The team saw their Nexus destroyed by foreign measures without any interference from the players. Their Nexus was actually destroyed by a rarely seen mechanic called “Sudden Death,” which only appears in Clash games which are enormously long-running.

To prevent Clash games from running too long, Sudden Death mode only appears beyond the 60 minute threshold. Towers, Inhibitors, and eventually the Nexus will start to damage each other over time.

But in this particular clip, one team was destroying the enemy team’s base at a rapid pace, preparing for an imminent victory. As they reduced the enemy Nexus’ health pool, which had been reduced to a single digit, their own Nexus was destroyed by the sudden death mechanism. The Clash match had lasted well over 64 minutes.

The incredibly long game featured 90 combined kills between the two teams. By the time the Blue Team inadvertently destroyed the Nexus via Sudden Death, they were facing a 16,000 gold deficit, although they themselves won 106,000 gold throughout the match. . Nine dragons and five barons were killed during the marathon match, while all 22 towers on the map were destroyed, according to the League clip.


Be sure to follow us on YouTube for more esports news and analysis.

[ad_2]

Source link