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Alien terror won’t take a bite out of your MicroSD
It’s a big week for Nintendo Switch owners and, more specifically, for the heads of Metroid, because Friday will see the release of the highly anticipated Terror Metroid, as legendary hero Samus Aran once again dons the power armor for alien mayhem, vent-rolling and bombarding walls. To prepare Switch players, Nintendo announced the modest file size of the new adventure
Terror Metroid, despite its epic nature, will only take up around 4.1GB of Switch / MicroSD memory, a very impressive file size for what will no doubt be a maze-like adventure. Nintendo, of course, has a proven track record of data compression when it comes to its own titles and hardware (often leaving third-party developers to cringe in frustration), and it looks like the Terror Metroid the file size will not be different, fitting perfectly into the console without breaking the bank.
Developed by Nintendo and MercurySteam, Terror Metroid is a direct sequel to the 2002 version of Game Boy Advance Metroid Fusion, and will see Samus stranded on the sinister planet ZDR in his ongoing battle against the frightening “X” parasites. Terror Metroid will feature all of the upgrade-based exploratory action that made the franchise enduring, such as the smash hit, dripping with claustrophobic terror as Samus delves deeper into ZDR’s high-tech nightmare.
Terror Metroid launches for Nintendo Switch on October 8.
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