GTA Definitive Edition remasters could cost $ 70, retailer says



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Rockstar could be configured to place a premium price on its Grand Theft Auto Trilogy remasters, according to a retail listing.

Retailer Base.com is the first to open pre-orders for The Definitive Edition collection, which includes upgraded versions of PS2 games GTA3, Vice City and San Andreas. generation consoles.

The PlayStation 4, Nintendo Switch and Xbox One versions of Trilogy are listed by the retailer with a suggested retail price of $ 60 / £ 60. Rockstar has yet to confirm official pricing details.

Announced earlier this week, GTA: The Trilogy – The Definitive Edition is slated for release later this year with visual enhancements and “modern gameplay enhancements” across its three included titles.

Grand Theft Auto: The Trilogy – The Definitive Edition

Along with the announcement, Rockstar confirmed that it will remove existing versions of the games – which were sometimes available as a bundle for under $ 10 – from digital storefronts, including Steam.

The CEO of Take-Two, the parent company of Rockstar, has repeatedly said he believes consumers are “ready” for a $ 70 game price.

NBA 2K21 was the first next-gen game to officially be priced at $ 70. When the price was announced last summer, Take-Two boss Strauss Zelnick defended the decision, saying, “We believe that with the value we provide to consumers … is justified.”

Then, in March, he again defended the decision to implement premium pricing, stating that “the last time there was a frontline price increase in the United States was 2005, 2006, we think so that consumers were ready for it “.

The question of next-gen pricing is a divisive one, and publishers have yet to find common ground. Last year, Sony Interactive Entertainment CEO Jim Ryan defended the company’s decision to price some proprietary PS5 games at $ 70, such as Demon’s Souls and Marvel’s Spider-Man: Miles Morales Ultimate Edition.

Speaking to the Washington Post last year, Xbox director Phil Spencer made no commitment on the matter, saying, “As an industry, we can price things as we please. , and the customer will decide what is the right price for them. .

“I’m not negative about people setting a new price for games because I know everyone is going to make their own decisions based on their own business needs. But players have more choices today than they’ve ever had. At the end of the day, I know the customer controls the price they pay and I trust this system.