Bandersnatch was a success, so Netflix plans to do more interactive shows like this



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<img src = "https://cdn.arstechnica.net/wp-content/uploads/2019/03/bandersnatch-listing-1440×714-800×397.png" alt = "Bandersnatch was an interactive story that was vaguely part of Netflix Black mirror series of speculative fiction. "/>

Enlarge / Bandersnatch was an interactive story that was vaguely part of Netflix Black mirror series of speculative fiction.

According to a Netflix official, the interactive movie Bandersnatch This success has been such that Netflix will double its format, with the intention of creating new interactive television series in several genres.

Netflix vice president of products Todd Yellin delivered the keynote address at the FICCI-Frames press conference in Mumbai, where he spoke of his intention to double Indian content production. But he also talked about the company's future plans for interactive television. Here's what he said, cited in a publication of the entertainment industry Variety:

It's a huge success in India, around the world, and we've realized that interactive storytelling is something we want to bet more on. We duplicate on that. So expect to see more interactive stories over the next two years. And it will not necessarily be science fiction or darkness. It could be a crazy comedy. It could be a love story, where the public will have a choice – should she go out with him or with him?

The announcement is not surprising. Bandersnatch was the social media conversation for a short time after its publication. When several Ars staff members rated it in our "Choose your opinion" review format, most impressions were relatively positive.

Located in the United Kingdom in the 1980s, Bandersnatch is part of Netflix Black mirror series of anthologies of speculative fiction. It follows a young game developer who discovers mysteries while trying to adapt a Choose your own adventurestyle book with the same name as the movie. Throughout its execution, the viewer is asked to choose the location of the stories. Some choices give interesting results, others do not, but even those who do not give it at least give the illusion to the choice. (The same is true in many narrative video games with branches, like Mass Effect.)

Below: some examples illustrating the operation of Bandersnatch.

Bandersnatch was a minor sensation among audiences around the world. However, not using modern techniques developed by game designers and narrators, who have been struggling to meet the challenges of interactive storytelling for many years, has been criticized. The film was written by a TV writer-Black mirror Charlie Brooker, creator, is not a writer specializing in interactive experiences.

It was also not Netflix's first attempt at interactive TV. The platform had explored the concept in some children's shows and had partnered with the besieged games studio Telltale Games to offer video versions of some of its games. However, this partnership ended when Telltale experienced difficulties.

Yellin did not comment on when the new interactive series could be launched on the platform, but Netflix is ​​known for its ability to quickly produce new content to meet the demand for its data.

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