Rolando, one of the first flagship iOS games, receives a new remastered edition



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The beginnings of the iOS App Store were a Wild West of content, but one of the biggest and best games of the era was Rolando, a puzzle specially designed around the touch screen technology and accelerometer of the iPhone (still innovative at the time).

The original game is no longer available for years, it has been lost by the ravages of time (and iOS updates), but the developer HandCircus announced today that he will bring Rolando back with a new remastered version called Rolando: royal edition.

Rolando: royal edition is not just an updated version of the original code: HandCircus has migrated to a brand new engine for remastering, which now runs at 60 fps on all devices. The company has also reworked and redesigned the levels of the original game, as well as redesigning all the graphics for 2019.

In many ways, Rolando was one of the first flagship games of the App Store, a game that showed the potential of the platform and its capabilities as a gaming device. And although it may not be become a cultural phenomenon in the same way that free tubes like candy Crush or Clash of clans, it's an important part of the game's story. Plus, it's just fun.

Rolando: royal edition is available now for pre-ordering on the iOS App Store for a reduced price of $ 1.99, with a projected price of $ 5.99 when it was released on April 3rd. And if that sounds like a lot for a mobile game, remember that the original Rolando cost $ 9.99 when it was released in 2008.

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