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BioWare issued a statement regarding the development of Anthem, in response to an article explaining development issues that could have contributed to its stormy launch. The answer explains why she does not participate in the story, responds to some of the criticisms and reiterates what she suggests, that is, that some members of the team "are tearing each other apart. ".
The spark behind the answer was a paper published on Kotaku. He has spoken with several developers who have either worked on the game or are familiar with the conditions of its development. Their stories included first-hand accounts of stress and burnout, as well as Frostbite engine adaptation issues and alleged management warnings, which were ignored. BioWare itself chose not to engage in the article, but the statement makes it very clear that exposure is what motivated the answer.
"We would like to take a moment to address an article published this morning on BioWare and the development of Anthem," the statement said. He then says that he stands behind all the developers who have worked on the game, and that's why he has refrained from participating. "We chose not to comment or participate in this story because we felt we were unfairly focusing on specific team members and leaders, who were doing their best to bring this totally new idea to the fans. We did not want to be part of something that was meant to shoot them down individually, we all respect them and we built this team game. "
The statement then outlines BioWare's position on creating a healthy workplace culture, and says it will look at societal stress in its comments and team investigations. It is also said that the team collectively accepts the critics, but also issues a sharp critique that seems intended for those who spoke to Kotaku for the article.
"We do not see the point of separating from one another or working for one another," we read. "We do not believe that items that enhance our industry and our craftsmanship".
For his part, the author of the presentation, Jason Schreier, noted on Twitter BioWare's answer was written before even reading the article.
In an internal email, BioWare CEO Casey Hudson acknowledged some of the issues raised in the note and said that the company was considering resolving them, as well as plans following internal feedback and feedback. postmortems.
Anthem has experienced many challenges since its launch, including poor reviews, critical bugs, and claims. BioWare has even openly acknowledged the brutal launch. However, BioWare plans several updates and makes quality of life adjustments. The game has debuted in sales and so BioWare has every reason to continue supporting it.
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