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Between the eclectic selection of NES and SNES games served as part of everyone’s Nintendo Switch Online membership, Fire emblemThe long-awaited (albeit limited in time) English-language release thirty years after their Japanese debut, and the upcoming remake of their adventure game Disc System Famicom Detective Club, it seems clear that Nintendo is not only capable, but also more than willing to make the effort to delve into its vast back catalog in search of old titles.
Whether it’s bringing these lost gems to a new international audience for the first time, or unearthing retro curiosities that deserve a head-to-toe remake after decades of languishing on plastic trays and plastic chips in silicon, it appears that the age, genre, or genre of a current obscurity game is apparently not a hindrance to its potential for reissue.
And that exciting behavior got us thinking: With Nintendo’s such active interest in its story, what else could be on the horizon for Switch owners – and if we were given the keys to Nintendo’s vaults. , what would be we choose to bring back? Knowing the legendary Japanese company, the only honest answer is “Expect the unexpectedยป, But that does not prevent us from speculating …
We’re going to start with something simple. Imagine a Nintendo Sports Pack, bringing together all of their oldest and simplest titles in the genre (Golf, Ice hockey, tennis, baseball, soccer, and so on) and then give them an elegant facelift, from the familiar faces of Mario and his friends to the cutting edge minimalism of the Bit Generations series – or even both, reversed at will.
With their simple setups allowing entire games to start and end quickly in unforeseen chunks of time, rules almost universally understood (we have to admit that baseball is completely lost to us, but even we can fight our way through. through an 8 bit match), and the multiplayer mode built into the very nature of the games themselves, this would make the perfect set of pick up and play games; the digital equivalent of a quick kickabout with a friend in the park or the occasional throw in the garden. We could see it become something like Clubhouse games or Ring-shaped adventure, the kind of headline no one would dream of asking for when there’s more Zeldas waiting to be done, but as soon as you bring it home you wonder how you ever managed without an evergreen collection of easy-going sports games that won’t expect you to buy an annual update at full price or which will not require a serious investment of time to take advantage of it.
Another obvious choice is Famicom Wars: We may already be a few years too late to celebrate the 30th anniversary of this once popular franchise, but in the end, it doesn’t matter too much because now is the perfect time for a Famicom Wars /Super Famicom Wars double pack. Never made available outside of Japan in any official form, an early war story release could play a dual role as a playable slice of story as well as an English language first rolled into one.
If Famicom Detective Club turns out to be a success that could easily pave the way for a release of its Famicom Disc System cousin, Shin onigashima. Released on 8-bit Nintendo hardware in 1987 and ported to the Super Famicom eleven years later, this supremely Japanese adventure game would leave a strong impression in any region thanks to its unusual subject matter and beautiful illustrations. As it stands, an international release of either of the older versions in any language would be welcome, but a full remake so stylized that it appeared to be illustrated with woodcuts would be. surely just amazing.
One of the more obscure hypothetical candidates for a Switch makeover would be a revisit of the Artist Mario concept, the under-experienced series of creative utility programs originally created for Nintendo’s N64 add-on, the 64DD. With the barriers to sharing creations all but gone, Nintendo could potentially create a thriving online community of budding pixel and polygon artists by reintroducing creativity accessible to a whole new generation of gamers.
Another possibility which in its original form also required a specialized attachment would be the e-Reader series, the GBA card reader / card pack combination was first released in Japan in 2001. Back then, they were expensive to collect and some required some swiping of multiple cards to get everything worth it. to play, which should make it the perfect subject for a more practical modern package. NES games released in the format are already covered elsewhere on the Switch, but that still leaves a wealth of other content hidden in these Codes of Points begging to be rediscovered: Mario’s special levels meant to be used with it. Super Mario Advance 4 would be a perfect entertainment capsule, as would the courses designed to be used with the Japanese version of F-Zero: GP legend, and the Switch’s screen would surely make a serviceable replacement for Mario Party-eThe physical play area of, while keeping it all in one tidy portable pack. It would certainly be a weird and unexpected collection, but that would only mean that it would fit right in with Nintendo’s existing Switch release.
Oh, and we couldn’t mention the GBA without giving Mother 3 nod, could we? If he would sell more copies than Mario Kart 8 Deluxe or sink without a trace in a week, it would be nice to draw at least one line under the obvious absence of the oft-requested RPGs. On a slightly more likely note (sorry, Mother fans), Kuru Kuru Kururin slept for far too long, the game’s unique action, which only requires completely bizarre gyro control /Nintendo Lab collaboration that will make users dizzy due to its raw innovation or fly away in an angry forum frenzy.
Whatever happens, there is no doubt that there are a lot of options for Nintendo to explore and it is clear that he is happy to consider all the possibilities; his rich history is something he wants to bring to light rather than stay locked away forever. Some of these suggestions may be more likely to come true than others, but then again, this is the same company that has decided to blur the lines between home gaming and portable gaming while everyone else just released another black plastic plate, the same gave the world of satellite-broadcast SNES games, a cube with a handle on the back, and a 3D without glasses in a handheld – what’s another unlikely idea which was made by Nintendo?
What do you think of our suggestions? What titles would you like to see relaunched or reissued? Let us know with a comment below.
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