Oculus VR has introduced its new PC-powered virtual reality headset Oculus Rift S. The new Headboard Display (HMD) features upside-down tracking and requires no external sensors. In a generational update, it has a screen resolution higher than that of the original Oculus Rift. The new unit will be shipped this spring.
Co-designed by Oculus VR and Lenovo, the Oculus Rift S is a natural evolution (not a major upgrade) of the original HMD that enhances it in almost every aspect including the quality of virtual reality experience, more convenient tracking and even better ergonomics. . The original Oculus Rift and Oculus Rift S will share the same main platform, which will allow owners of both to have access to the RV content developed for one or the other HMD. In fact, even the PC configuration required for both headsets is the same.
The Oculus Rift S VR headset is equipped with a new screen offering a higher pixel density than before, as well as a brand new optics with improved Fresnel lenses for brighter colors. The company does not officially disclose the resolution of the new HMD, but some claim that the device uses a 5.5-inch display with a resolution of 2560 × 1440 (538 ppi, 1280 × 1440 per eye) and a refresh rate of 80 Hz, is also found within the Oculus Go. As for audio, the device incorporates speakers near the ear as well as a headphone jack.
The new headset also incorporates a built-in Oculus Insight 6 degree of freedom (6DoF) position tracking (designed for the Oculus Quest) and therefore does not require any external sensors like the original Oculus Rift . In addition to internal sensors, the HMD has five end-to-end tracking sensors to track new Touch controllers and allow users to see their surroundings without taking off HMD.
Thanks to its collaboration with Lenovo, Oculus VR has managed to develop a helmet with better weight distribution and a more practical wrist strap, said the company.
Oculus VR plans to start selling the Oculus Rift S VR helmet this spring for $ 399. The company does not specify the exact launch date, but the wait should not be too long.
Sources: Oculus, Tested by Adam Savage, TechCrunch, The Verge