Anthem siding away deeds. Replaces them with seasonal updates



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Anthem is a live service and despite the many disadvantages encountered by the game since its launch, the team of developers on which it currently works does not give up. Instead, they seem to be very focused on the future of the games and are doing their best to improve it and use its potential. The recent announcement of Chad Robertson's blog reveals some of the studio's projects, but not much. However, you know that this article is not going to just deliver the news. Join me instead and dive deeper between the lines for a deeper analysis of the blog post!

Chad Robertson, Anthem's Live Services Manager, who many of you will likely remember for his clumsy player skills during one of the previous live developer broadcasts dating back several months, reappeared today. with an official statement and a BioWare announcement regarding Anthem's future.

The anthem is here to stay. It is constantly changing and many promises made before the launch of the game have not been fully kept or ignored and seemingly forgotten. One thing is clear though! The team working on this game does not give up.

Anthem is a live service and, as such, should be accepted as a normal thing, and not as a drama or a reason to throw salt and cry angrily against the developers because they do not do exactly what you (or me) think you are the best for you. the game.

Char Robertson
Chad Robertson, Head of Live Service for the Anthem

In his message today on the official BioWare blog, Chad admits that the team has received valuable help from players who have participated in the Cataclysm public test server.

In fact, we now know that the next big update will be delivered again in raw format first on the PTS:

"What I can say is that we will continue to engage with you, our community, through PTS, when we can show you what's going on.

Members of our community of players who played on our public test server provided us with valuable information about your game, which influenced our changes. PTS is a valuable tool that we will use for future updates with Anthem. "

But it was the last line of Chads post. Let's go back for a moment to check the big ad:

"We hear your concerns about the fundamental problems of Anthem and act accordingly. These systems require further investigation and reworking of quick fixes. We have a team working on that now, and the first results are promising.

In order to process these plans in the long term, we are moving away from the structure of the laws for updates. Instead, we have scheduled additional seasonal updates for this year that we think players will appreciate. These events will offer challenges and pursuits similar to what you have seen and are built around fun themes that we bring to the game. "

We have been so criticized by developers for delaying the final of Act I – the Cataclysm, and in recent times for not mentioning the next two promised acts that were expected before 2019 – unfold before our eyes.

The official announcement that the game is changing direction is not good in itself. However, look at what the cataclysm – a "seasonal update" – did for Anthem. The population has increased dramatically in the last seven weeks since Update 1.3.0 landed and delivered the "deadly storm".

If the next seasonal updates provide at least the same quality content as this one, it does not bother me at all to go through this huge change of direction.

What I miss most is the voice of developers and open communication. They talk and share much more now compared to what they were in the months leading up to the cataclysm. This is not enough, though!

"This is the last week of the event and Chad's message, while interesting and teasing, does not give enough answers about what we can expect, when and why.

As I said before, we want to be transparent with you, knowing that there is still much to be done to improve Anthem. We also want to make sure to back up our lyrics with an excellent game that you can play. So I have no news to share today about the long-term changes we bring to Anthem. "

What? It's not really transparent, man. Since Chad did not want or was not allowed (more likely!) To speak in more detail, what about speculation for a moment?

The Cataclysm has updated / upgraded all equipment slots in our Javelin, except Components. These six elements that you created to create or delete a build are an upgrade as valuable to use as all other elements combined, I think.

So, whatever the date and the next major update provided by the next major update, I think it will come up with the new Level 66/80 components. He must.

ANTHEM conjunctions guide - the hair

Meanwhile, Cataclysm level 66/80 elements will begin to disappear from the rest of the game content after the end of the competition. Either this or the seasonal store will remain open, allowing us to trade war chests for crystals, but the currency will start dropping in larger quantities from Freeplay, Strongholds and Missions. Otherwise, players who have missed the cataclysm will be left out and this is not something that a part of live service should allow.

You know what? I do not think we need this blog post from Chad to realize that the second and third acts, originally planned for 2019, will be canceled or delayed. It's mid-September and there is simply no time to make two major updates to the Anthem world in the two or three months until the holidays.

With that said, can we really consider the announcement of "abandonment of acts" as a surprise? I do not think so. Personally, I accept this with a happy smile and positivism. But then again, I've always been positive about the hymn. It's hard to say if that's because I've always thought that they'd do the same for the game, like what DICE did for Star Wars Battlefront II or maybe because I've always loved the gameplay (flying and fighting are incredibly fun, despite the bugs still happening).

And you? How did you react when you read the title of this article? Is this a positive change for the game or not? Share your opinions and opinions in the comments section.

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