ARCore 1.7 adds the Augmented Faces API for AR selfies, the new "Elements" application covering the basics of design



ARCore is Google's platform for mobile augmented reality that does not require specialized hardware. In December, it was available on 250 million devices and used features such as Playmoji on Pixel 3. The latest version for developers today presents a new API Augmented Faces and an application ARCore Elements to learn the principles of based.

ARCore 1.7 introduces a new Augmented Faces API for the front camera. It creates a "high quality 468-point 3D mesh" so applications can layer fun effects on the user's face. without a depth sensor.

From animated masks to goggles, virtual hats, to skin retouching, the mesh provides coordinates and anchors specific to the region that add these delightful effects.

Available in Unity or Sceneform, Google notes that other AR features such as clip detection are not available with the front camera.

ARCore 1.7

The ARCore 1.7 version focuses on providing new user interface tools and a richer creative canvas for developers, allowing objects to dance, jump, rotate, and move with the support of animations in Sceneform. Meanwhile, shared access to the camera suspends RA experiences so that users can take a picture with the camera and resume it quickly.

Google also released a new ARCore Elements app on the Play Store yesterday that teaches novice developers and designers augmented reality "techniques for creating more dynamic and high-performance applications." The application uses a virtual guide and other examples with which users can interact.

It covers the principles and models of RA, such as designing environments, creating and manipulating virtual objects, moving in the real world and creating a user interface.

ARCore Elements makes high quality RA production accessible and fun. It shows you how to define user expectations for AR, how to encourage them to move and explore the AR world, how to interact with virtual objects, and so on.

These ARCore elements are common UI components that have been integrated into the ARCore SDK for Unity. It allows developers to easily integrate common AR interactions into their applications, such as rotating, moving and resizing virtual objects, and surface detection, "without having to reinvent the wheel." Google plans to further integrate ARCore Elements in the future.


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