Fortnite, the phenomenon of the player who sweeps all



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In the computers of our writing, there are gigas and gigas of .doc files. There are also a lot of pictures of people we interview or neighborhoods we visit. However, computers lack something.

Today, imagine that a PC without a video game is heartless. Of course, playing The Witcher and getting into the skin of a witch hunting animals takes time, especially to achieve the immersion that history offers.

Instead, if we talk about popularity in video games free to play Fortnite wins the limelight. As such, in Twtich (a platform of streaming where many people transmit different types of content) is the most widely broadcast game with more audience lately.

The Game

The game, cartoon and friendly graphics, this is a hundred people on an island who have to epilate until only one is alive. Of course, this is a broad description, because there are different types of modalities that allow you to team up with friends, with random people and even fight 50 against 50.

The goal is important to survive, that on the map there is a large arsenal of arms, but the characteristic mechanics is construction. Fortnite will accumulate resources (cutting trees, cutting stones and joining metal) to build improbably instant buildings, gain height and shoot from a safe place. One could say that it is the main mechanic who makes the difference with the others royal battle . In addition, we must keep in mind that the map shrinks more and more over time as a storm ravages different sites and creates a circle of safety to which you must surrender and where rivals are continually. [19659002] Beyond the description of the game, which makes sense only in the text as a brief illustration for readers who do not know the subject, it adds the fact that celebrities like Will Smith have declared fans. Another detail is no less than Ninja, the Twitch user who breaks all today 's Internet audience records, handles such a large number of interactions in their networks. He claims he earns about $ 500,000 a month from this activity (playing Fortnite and, of course, providing a show for a huge audience).

Serious Business

Video games are a serious business (video games are serious business), says the saying among the ] gamers often used to joke, but with all the truth of the world that supports him. It happens that when Ninja turns on his srteam he soon gathers 200 thousand people who see him live. This, for brands of all kinds, is a screen that can not be wasted. And in this kind of global village, as McLuhan would define it, the numbers go up.

In fact, there are already professional teams from E-Sports who form, exactly, Fortnite teams. The competitive scene in this game will surely strengthen it even more at the level of the public.

In this metaverse where constant change is the norm to survive, Fortnite, from Epic Games, is at the top and little by little. dethrone games too free to play as League of Legends. Another feature that adds Fortnite users is that almost any computer runs it. You can even play from mobile phones, which is not recommended if you want to win, but it generates fun and frustrating results at the same time.

In addition to advertising, the company Epic Games collects through the transactions of aesthetic items that users buy to change their appearance in the game . Today, the video game industry compares itself to the film industry and it would not be surprising that it will surpbad it even in the near future. How will this story continue once generations of millennials and centenarians continue to grow chronologically? Surely that with more success in the figures of the video game industry

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