Ascent’s first patch brings ray tracing to Xbox Game Pass



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Cyberpunk shooter The Ascent has been out for just over a week and received its first patch. Released yesterday, the update addresses performance and stability issues, including the provision of ray tracing for PC gamers using Xbox Game Pass.

Much of The Ascent’s appeal lies in its beauty. It shines and sparkles, and its tilted camera will move to reveal gorgeous cybervistas. This is a game where ray tracing might be worth worrying about, then. At launch, DLSS and ray tracing were available on PC via Steam but were absent from the Xbox Game Pass version.

It’s settled now. As the patch notes explain, the update is also expected to fix issues affecting co-op players, including crashes, menu controller issues, and weapon replication bugs, among many others. fixes.

Ed enjoyed The Ascent in his review, having overcome what he saw as a slow start. “In The Ascent, your body is a temple, but made of interchangeable parts and it’s so much fun to experiment with the offerings of the game,” he wrote. “Just like guns, you can equip two augments at a time. So you can summon explosive micro spiders that will search for nearby enemies, and a second later, give a big kick to send those enemies towards the sky; shoot them in the air and they will explode in an electrostatic explosion. There is a lot to be found or gained, and I have found particularly difficult encounters much easier once I find a golden combination of d ‘Augs. ”

I don’t really like ending normal RPS news articles with questions, as it’s kinda flattering, kinda internet-circa 2006 (admittedly the best internet), but I’m really curious if you play at The Ascent and if so how do you find it. I haven’t played it yet but its glistening puddles are calling to me.



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