Atari VCS again postponed after replacing AMD hardware



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The road was long for Atari fans eagerly awaiting the new crowdfunding console. And for those brave enough to take the plunge, this wait is even longer, with the console delayed this morning until the end of 2019 for North Americans.

In a new blog post, the Atari VCS team explains that the delay is due to the decision to exchange older AMD hardware. The console, originally built around 4K capacity, 60 fps and HDR, was designed from the AMD 's Bristol Ridge APU, launched in 2017. was not the most powerful game APU of the time. Anandtech discovered that he was barely able to hit 55fps in GTA 5.

On low settings, at 720p.

So, for a console that wants to run modern and classic games, the upgrade is very logical. AMD's new APU chip will be a dual-core Zen offering with integrated Vega graphics. They also add that the product is currently unannounced, rather than being one of the existing AMD 14nm APUs on the market (like the Ryzen 3 2200U, which corresponds to the bill for that).

AMD's brand new integrated Ryzen chip will be faster, cooler and more efficient, enabling the VCS to benefit from a simpler and more efficient energy architecture and thermal solution. The new processor includes integrated Ethernet, native 4K video with modern HDCP, and a secure frame buffer that fully supports DRM video (Netflix, HBO, etc.).

This upgrade will result in better overall performance in a cooler, quieter box, all with minimal impact on our manufacturing processes. While additional specifications for the new AMD processor are announced in the lead-up, be assured that the new AMD Ryzen processor is much better suited for this project in many ways and will also allow the Atari VCS to hold his promise to be unique. and a very flexible platform for creators.

The upgrade of the APU will have a pretty big impact on the developers. The existing Ryzen APUs already had significant room for maneuver compared to the old Bristol Ridge line: the 2200G was at least able to withstand more than 30 fps at 900p in more modern games, sometimes getting double the the performance of the older chip. Again, a newer APU would still have performance issues.

But Atari notes that they will have to issue new guidelines on the hardware and its impact, not only for the developers, but also for the funders. The company has announced its intention to reveal more information on user experience, showcase, services, distribution and design architecture over the next few months. For now, the best we can hope for is that Australians will see this console by Christmas – although if Americans do not get their Atari wood logos until holidays, there is chances are that we are planning a launch by 2020.

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