Blizzard brings major changes to almost all Overwatch support heroes



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The support of heroes in Overwatch has generally been one of the most difficult areas to balance for Blizzard. Many will remember the early stages of the Overwatch League where the meta was dominated by Mercy.

The game even lost support before, Symmetra was reworked into a defense / DPS character as it was never able to find its place in support role

To try to make each hero of viable support, Overwatch developer Geoff Goodman has detailed a lot of buffs and nerves that will be coming soon on the PTR server, which could make a huge difference to the role. Blizzard Brings Changes to PTR for Each Supporting Hero Outside Zenyatta (Above) ” clbad=”blkBorder img-share” />

Blizzard Make Changes to PTR for Each Supporting Hero Outside Zenyatta (Top)

Each Supporting Hero Received a change aside from Zenyatta which, according to Goodman, is in a pretty good position: "He does his job as a damage / hybrid healer and is able to provide discord to your team. A

It is likely that we will see these changes stay on the PBE for a while while the Blizzard test results will make small adjustments to perfect the results.

Some of these nerves and buffs may seem small on the surface, but they will all have a huge impact on the game. Read the breakdown of all the changes below

Ana-buff

  The Ultimate Ability Ana Nano Boost & # 39; will now also heal the target for 300 HP thanks to a big buff

  The ultimate capacity of Ana 'Nano Boost' Now heals the target for 300 HP thanks to a big buff

The ultimate capacity of Ana's Nano Boost & # 39; will now also heal the target for 300 HP thanks to a big buff

Nano Boost also heals the target for 300 HP.

One of the most difficult mediums to play, Ana has continually struggled to become viable. The fact that she may miss her healing targets while having no mobility herself makes her incredibly vulnerable.

If you use your grenade to heal a teammate, you have no way to protect yourself. Now you can theoretically save that with his ultimate healing.

The movement was already very strong but with the ability to save a tank and turn it temporarily into an unstoppable monster, it adds a huge potential to its kit and could be the decisive factor in an intense fight

Bridgitte – nerve [19659019Blizzardlongloweredbythefingerlower'sloweringcapacityBridgitteShieldBash” clbad=”blkBorder img-share” />

  Blizzard Slightly Boosted Bridgitte's Powerful Shield Bash

Blizzard Slowly Increased Shid Bash's Recharge

from Six to Seven Seconds

Unlike Ana, Bridgitte has always been strong since his release. She is the first to provide an answer to diving strategies, making her presence invaluable at times.

His ability to interrupt enemies is also incredibly powerful, which is why Blizzard has extended his cooldown. Goodman says that despite having the least healing power, she always proved that she was very strong.

Blizzard wants to keep it as a tanky hybrid hard to remove so this slight nerve maintains that while giving more opportunities to his opponents

Lucio – buff

  Will have care and of Lucio's speed boost is bigger and the ultimate sound shield is stronger

  The aura of Lucio's care increases and his ultimate shield is stronger

The aura for Lucio's care and his boost of speed was increased and the shield of his ultimate is stronger

Barrier effect sound increased by 50% from 500 to 750 shields

The radius increased by 20 % 10m to 12m

Lucio has been in the game since its release and during this time the DJ has remained as a fan favorite – that's why Blizzard recently gave him a legendary emote.

Yet he has fallen out of favor in recent months because he simply does not offer the same healing power as other heroes. Now with a bigger aura and a shield strong enough to absorb all the Junkrat Rip-Tire damage, Lucio should be fully equipped to have a big impact.

Mercy-Nerve

  Mercy's Healing Ray # 39 is not quite. as effective now, caring for 50 HP per second instead of 60 HP

  Mercy's healing beam is not as effective now, healing 50 HP per second instead of 60 HP

The Healing Beam of Mercy is not as effective now, healing of 50 HP per second instead of 60 HP

Primary beam of healing from fire reduced by 17% from 60 HP / s to 50 HP / s

its launch, no support has benefited from more time in mind lists of thirds than Mercy. His raw ability to improve the health of his teammate is unmatched in any other hero and Goodman says it's intentional.

However, he admits that the gap has become too big: "The difference in healing is so important that it makes it very difficult for other healers to compete for a place in a team. . Reducing her healing performance will fill this gap a little bit, but she will still maintain her status of choice for the raw healing power.

Moira – buff

  The regeneration rate of Moira resources has increased so that it can help

  The rate of regeneration of the resources of Moira has increased for that it can help his team in long-distance combat

Moira's resource regeneration rate has increased so that it can help his team in long-distance combat

The regeneration rate of Healing resource base has increased 20%.

Moira is another support who is already in a good position and very strong in the right hands. However, her unique need to be in combat to keep healing means that she is fighting in long-distance battles where both sides refuse to move.

In order to help her in scenarios where she can not get close enough to the opponent Blizzard has increased the speed at which the resource that she uses to heal has been increased .

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