Red Dead online players are divided on mourning



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Red Dead Online is a slower and more relaxed game than GTA onlineBut that does not mean that griefs and trolls have not found a way to ruin players' day. How serious is trolling? Red Dead OnlineIt is difficult to define free roaming because many opinions and stories are currently shared within the community. Whether grief is a widespread problem or not, many players who have experienced it have suggestions for improving what could be improved.

My personal experience with other players from Red Dead Online was almost entirely positive. I was killed only four times without reason. I was never lbadoed during the fishing or attacked during a parallel mission. Some of my friends have also had peaceful experiences. This made the game more enjoyable than GTA online, with his kill-happy trolls. In fact, I'm just worried about others RDO players. Most wave at me when I pbad by or even fish next to me if they see me.

Other RDO players report similar experiences and share shooters' stories only if other players are attacking first. One player said he met random people in the lounges and had a drink together, then created a simulated combat club. Another player said that he had fallen on a band that called himself "Lancaster bandits". After the death of his horse, they saluted him with 21 firearms.

Some of my favorite stories of friendly players who help each other relate to the moments when someone falls to a cliff or waterfall and where helpful players are using their skills in lbado to save the bet.

While many players, including myself, enjoy a Red Dead Online experience rather peaceful and cold, the other players are not so lucky. One of my friends had a completely different first few minutes RDO that I had. He was lbadoed and killed several times by the time he left the tutorial and entered Blackwater. He ended up leaving this session and joining mine, where he was left alone. On Reddit, the GTA Forums and Twitter, players share similar stories of heartbreaks.

The players have different theories about why some people find trolls in Red Dead Online while others meet beautiful cowboys who only want to greet and whistle. One theory is that different platforms have different communities, some wondering if the Xbox One player base is the most enjoyable. Others wonder if more players joining the beta mean more trolls. I think it has more to do with luck than anything else. Some players may be out of luck and placed in sessions with less friendly players. But regardless of the scale of the problem, some players experience very negative experiences in the game and others have ideas on how to solve them.

One of the demands of the community is the removal of player points on the map. Many players think that always having the others marked on the map makes it easier for other players. Another feature requested by many fans is the private session.

GTA online had private sessions, which allow players to lose their time in free roaming without being interrupted or guided by strangers. But GTA online limited what players could do in private sessions, such as not allowing players to start commercial activities or CEO missions. It is not known if similar restrictions would be imposed Red Dead Online private servers they are implemented.

Many players want a pbadive mode, like that of GTA online, to add in RDO. Pbadive mode in GTA online let the players be immune to the damage of others, but it will also disable guns and explosives. While the pbadive mode prevented some sorrows, players could always hunt down others by killing them repeatedly, then making them pbadive, so that the victim had no way to retaliate. Others think that Red Dead Online is supposed to be the wild west and a danger around other players must exist.

I'd like to see an added premium feature in Red Dead Online, like the one suggested by the user Reddit LuckyDucky636 who would put a price on the players who killed others. This would allow players to freely attack and kill random players, while offering players a way to fight against grief and earn some money. It might be interesting to see a system allowing players to capture their bonuses alive and bring them back to a prison cell, in the same way that Sea of ​​Thieves'Brig.

Although the players have suggestions, they do not wait for Rockstar to solve their problems. A lot Red Dead Online Supporters ask friendly players to whistle when they see each other, in the hope of making it easier to quickly determine who is a friend or an enemy.

GTA online never really solved his grief problem; In fact, many would say it got worse as the game added more powerful vehicles. Hope Rockstar does not repeat the story with RDO. We know that Rockstar already has some updates planned for Red Dead Onlineand certainly things will change over time. Hopefully, future updates will alleviate the frustration felt by some players after their death and give players more ways to fight them.

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