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The final chapter of Stoic's strategic RPG series arrives today to sweep you off your feet straight into the gloomy world under the sun motionless. It's time to know if you have what it takes to save the precious little mysterious darkness that remains invading and face the consequences of your decisions (some of them are immediate, of course). Others come to bite you from BS1 or BS2). Acclaim your resolution: the stakes have never been higher because your characters are making one last desperate attempt to prevent the apocalypse from engulfing everything while only one caravan is heading straight for the unknown. .
Join us for our spoiler-free review as we plunge into the magnificent apocalyptic world created, it seems, to hurt your feelings in the best possible way.
Following the tradition of his predecessor, Banner Saga 3 repeats almost exactly where Banner Saga 2's stopped. Just like with the previous game, players have the option to use their backup file from the previous title. If you have not picked up BS1 / BS2, played on multiple platforms or lost your backup, the game will allow you to choose your protagonist – Rook silent hunter or his innocent daughter Alette – and jump straight into the game. action. In this case, you will be able to adjust certain choices during certain key conversations when you make your final position in the human capital of Arberrang, filled with desperate troubles and ready to turn around on its own. to any gust of wind.
there will also be a different group of heroes to control as the chapters unfold and you will learn more about the disastrous state of the dying world. Sometimes these changes of perspective are discordant, but the two stories naturally coexist and add contrast to each other, forging a stronger and more unique plot.
If you have not played BS1 and BS2, the details of the plot will be hard to grasp because most conversations may look like an endless string of names, titles, locations and d & rsquo; Events that you have no idea. Even after playing the previous titles relatively recently, I had to keep Wiki on hand to take a look at certain times.
The tone of the story shifts from melancholy to an unhealthy layer of hopelessness in the first BS to the dramatic dramatic goddess. In the middle of difficult choices, difficult alliances, death and carnage, you will get closer to the tired characters of the trip that made this trip possible. There will be stupid dialogues that will make you raise your eyebrows, long deep conversations, moving moments and so much more. My heart sank when one of the longtime characters left the party because, basically, the world is dying anyway and they prefer to spend the little time left on the devastation and hardship of the battle. It's hard to ignore the subtle but insistent feeling of "that's it" in many conversations, both with regard to the apocalypse and the end of the trilogy that only adds to to the emotional emotivity that the game causes.
The Banner Saga 1 felt slow and flat because of the repetitive fighting process in the second half of the game. The sequel has added some minor but substantial changes to the system and the latest installment of the trilogy continues to expand. Players will be faced with a large number of enemies, varying in types, sizes, breeds, abilities and more. Enemies actively heal or restore armor, set up barriers, summon reinforcements if you do not throw them away quickly and try to use the terrain to their advantage: put roaring fire between them and your fighters to the body to body, using magic to push you the path of evil and more. Any battle may suddenly change when new enemy storms enter the battlefield or your own reinforcements arrive.
From time to time, you will have a fight against the waves of consecutive enemies. After the first one has been defeated, you will have the option to change active war group and choose to flee or continue to fight. If you decide to persevere, after all the enemy waves have been defeated, you will get a powerful item as a reward for your ferocity.
Even though it's supposed to show your struggle in the world getting crazy, once in a while It seems like battles are happening too often: you've just finished cleaning up the battlefield, to exchange a few words with your clbadmates and to be immediately drawn into another fight before the story manages to progress.
Where the combat system has seen a significant number of improvements over the original BS, the management of the caravan unfortunately remains empty. It does not feel awkward, but it does not show up as having an impact. You will spend a lot of time during the trilogy watching your caravan slowly venture with your banner floating on the long lines of fighters and clans and … that's about it all. Although it's undeniably cool in the face of the game's many beautiful scenery, the system fails to provide the depth and meaning of the other parts of the game. The only important parts of the caravan were to allow your heroes to rest and spend Renown to promote them and choose titles that grant powerful battle bonuses – new feature added in BS3
The number of tankers, fighters and clans feels negligible. At least the morale of your troops has an impact on the battle, but it's not difficult to store a huge amount of supplies and forget that there are even outside of the dialogue decisions that will see it swing on one side or the other. [19659003] The Banner Saga 3 embodies all that makes the best of the series. Although we would like to see it continue, it's refreshing to see Stoic ready to bend the series to its peak. The Banner Saga 3 hits all the good notes in all good manners and brings a satisfying journey to this six year journey, something very rare in the world today.
SCORE: 95
Pros
- Amazing art & music
- Deep tactical combat
- Epic dramatic history
- Interesting characters
Disadvantages
- No way to import backups from other platforms
- Clumsy controls in the battle
- Lack of voice over
This review was completed via a PC game code provided by the publisher.
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