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Sakurai did not want his work to be ruined by premature leaks
The greatest thing for Masahiro Sakurai, creator and director of Super Smash Bros. series, as well as the next Super Smash Bros. Ultimate was trying to keep a lid on the project. Not just the fact that a new Smash Bros. was under development, but more importantly, the central design of the game "everyone is here", with all the characters from each game in the series returning to this new game.
Speaking in his column In Famitsu, Sakurai revealed that they did it by keeping the development of the game totally secret – so secretive, in fact, that many Nintendo did not even know what was going on with the game.
Sakurai says that if this had already leaked, the otherwise positive reception of the unveiling of the game would have been much more discreet, and that would have removed the element of surprise – he says that he did not He did not want all the years of work that he put in for that to happen ruined by someone who wanted some celebrity on the internet. Which, perhaps, is something to keep in mind for those who engage in leaking games the next time they think they are doing it.
Super Smash Bros. Ultimate is launched on December 7 exclusively on the Nintendo Switch
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