Reissue announced for August – Why "Shenmue" was a milestone – Game News



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For Sega, "Shenmue" (1999) was the figurehead of the Dreamcast. With a development budget of about $ 47 million, the adventure game is also one of the most expensive ever created. However, before the sinking, "Shenmue" could not save the Dreamcast. In a duel against Sony and Playstation 2, Sega lost out.

In August, Sega launches a reissue of the first and second parts, reason enough to take a closer look at the mega-project. ] "Shenmue" is a milestone in many ways

The hype about "Shenmue" was great, especially among Sega fans, the press critics were extremely positive, but a bestseller was not the open world adventure. The development costs for the first two parts would have totaled about 70 million US dollars, a record for the time.

"Shenmue" brings together several peculiarities: An open game world, a daily routine, including jobs for the main character, motion capture for animations, and fast-track event introduction .

Changing weather conditions, many mini-games (former clbadic Sega faithful to the vending machine) and a real daily routine for virtual world characters were other highlights. Vendors walked to their store in the morning, where they could buy everyday items, and then went to the local pub before the computer-controlled characters came home late at night.

Originally, "Shenmue" Still under development for Segas Saturn, the early release of the console allowed developers to continue and finalize the title of the Dreamcast. In the early stages of development, the term "Virtua Fighter RPG" often haunted "Shenmue". Especially in the fights you will notice "Shenmue" even the roots of the Beat series "em up" Virtua Fighter ".

In addition to the many possibilities in the game, enthusiastic graphic designers and the press are alike. "Shenmue" was not only an incredibly beautiful title, but also a milestone in terms of content and play.

New edition and continuous work

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The series has been waiting for nearly 17 years to continue the story. In November 2001, "Shenmue 2" was released for the Dreamcast in Europe, and finally in 2019, the long-awaited third installment of the series will be released. The project was partly achieved via crowdfunding via Kickstarter, where Yu Suzuki and his team raised $ 6.3 million. Next year, "Shenmue 3" will be released on PC and Playstation 4, but fans should not expect a new graphic masterpiece.

If you miss the clbadics on August 21, you will be able to re-record the story of Ryo Hazuki's experience. The first two parts released Sega, discreetly polished and improved, for PC, Playstation 4 and Xbox One in a package for just under 30 euros.

More exciting game news can be found here.

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