What do the makers of Diablo Immortal say about fan reviews? (Podcast)



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At BlizzCon, we talked to Diablo Immortal developers. At BlizzCon, we talked to Diablo Immortal developers.

How many Diablo is currently in Immortal? Above all, we wanted to know this in our BlizzCon interview with the developers. The playable demo left a lot to be desired: inventory, mana, character progression and most of the new features of the MMO. So, what will it be like for a game when it's over? We talked about it with two developers from Blizzard.

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It was also about knowing what the developers overwhelming negative feedback from the community and if it may be a mistake to present the game in its current state.



Helen Cheng







Helen Cheng is a senior game designer with Diablo Immortal and has been collaborating with Blizzard on Cataclysm, Mists of Pandaria and Warlords of Draenor since 2010. She is primarily responsible for Dungeons, Territories, Quests and History.



Dan Elggren







Dan Elggren is Production Manager at Blizzard, responsible for creating new games. He previously worked at Battle.net, Command & Conquer 3 and Medal of Honor.

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