Beat Saber and Subpac portable audio technologies want to bring sound to deaf players



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Beat Saber is one of the biggest VR phenomena, storming PC VR and PSVR platforms. But it's also a game that lives and dies with its music, which helps players get into the flow. For deaf RV fans, it's a big hurdle. But Beat Games and Subpac, a manufacturer of portable audio technologies, are striving to break it down.

Beat Games CEO Jaroslav Beck this week released a video describing the partnership. Beck went to Ravensbourne University in London to see how Subpac and Beat Saber were helping deaf players to enter virtual reality. Subpac offers a backpack type subwoofer. In Beck's own words, this allows you to feel the bass of the music as if you were in a nightclub.

For Beat Saber, this sensation could be an essential way to communicate the rhythm of a son. "I feel like I'm in a different world," says one of the video actors.

"The main vision behind this is that in the future and especially in sports, with platforms like virtual reality, we can simply erase all boundaries," says Beck. He adds later: "Personally, I would be interested if the detention was the same. Because our retention rate is close to 50% of game buyers play it even after three months, which is rather crazy.

It would be really fantastic to see that happen. One of the best aspects of VR is that it can be for almost everyone. Beat Saber should not be an exception to this rule.

And, in case you're hoping to hear from Beat Saber DLC, Beck adds that the news will come "very soon".

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