CarPlay has gone from a niche upgrade option to a standard standard feature in new cars, replacing bulky radio user interfaces with a design very familiar to iPhone users. But before Apple released CarPlay in the wild, the world presented a very different design for Apple's infotainment function under a different name.
Eddy Cue screened "iOS in the car" at WWDC 2013 as a new feature of iOS 7 – a software update that changed the way iPhone and iPad software was designed. Detailed demonstrations of exposed cars allowed you to try iOS in the car (this would not happen for a year), but Cue shared a preview of iOS in the car through a series of slides shown on stage.
"And if you could have iOS on the screen built into your car," launched Eddy Cue 15 minutes before the end of the 2-hour keynote. "When you phone, it sounds like something like that," continued Cue.
"Something like that" was right. Almost every infotainment design decision would be modified before its actual delivery a year later, including its name.
The home screen inspired the iPhone lock screen with its big clock above the date would be replaced by an application icons grid to launch applications similar to those of the iPhone. Familiarity has defeated the more original concept. We do not know how the redesigned mosaic application launcher would have been scaled for additional applications.
In addition, the virtual home button centered at the bottom would be moved to the bottom-most accessible corner on the driver's side (depending on the country). The lower status bar also turns into a status bar aligned to the right or left (again, depending on the country), displaying only the status of the battery when it is not in use. use of the function over a wireless connection.
The brief presentation of IOS in the car included some refined animations, but consisted mainly of a slideshow of application design concepts that would evolve prior to shipping.
Here is a comparison of what Apple showed and what was shipped the following year:
Of course, it was the developer Steven Troughton-Smith who discovered the very first user interface "iOS in the car" before its actual release. STS discovered the new Home screen and the Maps application at the end of January 2014, suggesting a larger overhaul of the design of the feature.
A few weeks later, Apple announced that "iOS in the car" would be renamed "CarPlay", more compact, than we know today – joining the same screen projection technology AirPlay – with new cars delivered with CarPlay. here the end of the car. The rollout was very slow, but today, CarPlay is available in at least some models, in some versions of almost every major car brand on the road.
The aftermarket car display designers starting with Pioneer have proposed CarPlay as an upgrade to the car you already owned at the end of 2014. This made CarPlay much more accessible to consumers as there was only a few cars with optional CarPlay and buying a new car is expensive.
Preconfigured CarPlay had such advantages as turning off air conditioning fans when using Siri to improve dictation, but the CarPlay experience in the aftermarket was enough for us to review the original CarPlay experience. in 2014.
The CarPlay design has undergone many changes since its shipment. In a few months, we expect rumors of supposedly updated CarPlay experiences that were originally planned for iOS 12, a change that could mean more design changes.
But no design changes were as dramatic as the one between iOS in the car announced at WWDC 2013 and the delivery of CarPlay in iOS 7.1.
Check 9to5Mac on YouTube for more information on Apple: