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With Vampyr and its status of AA "only", Dontnod can boast of having found an economic model that fits him wonderfully well and which, above all, pays off: the game sold nearly half a million copies in just one month. It must be said that the adventure of Dr. Reid was pretty good, having even raised a 16/20 in our stands. It is therefore with a certain logic that the French studio has every interest in ensuring a true follow-up on his game, and this is good because he just announced the arrival later this summer a fairly substantial update First of all, this one will integrate two new modes of difficulty. The first, dubbed "Story", will minimize the difficulty of fighting for a more narrative aspect. The opposite of the "Hard" mode that will increase the complication: worse yet, you will earn less XP to their output, forcing you to find other ways to increase your power. Finally, the update will bring a lot of corrections, the game is far from being free of bugs of any kind. Good news!
We're happy to announce two new game modes coming to Vampyr – a Story Mode, that places more focus on the narrative, and a Hard Mode, which emphasizes the need to feed for greater power. [19659004] Learn more at: https://t.co/HZEsnB7tvu pic.twitter.com/LssKV5AWfd
– Vampyr Game (@VampyrGame) July 27, 2018
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