Test – Captain Toad Treasure Tracker: a lazy spin-off on Switch



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Nintendo is tirelessly continuing to bring its WiiU games catalog to its latest console with this summer's Captain Toad Treasure Tracker headlining.

Skinny in exclusivity, the Switch's games catalog is enriched with multiple ports of WiiU games over the months. After Bayonetta 2 and Hyrule Warriors, it's now Captain Toad's turn to debut on Nintendo's small portable console.

Super Mario Spin-off, Captain Toad: Treasure Tracker is a game of old-school adventure for the little ones that mixes brilliantly platform and reflection, through a series of paintings to complete. A small game without pretension therefore, which however has the merit of being accessible to a very young public.

Because yes, the concept of Captain Toad could not be simpler. Here, no frills. Nintendo does not bother with complex gameplay at the Super Mario Odyssey, nor an open world. Captain Toad replicates the ingredients of the old-school platform games, while maintaining great ease of access.

In Captain Toad, the player will have to direct his apprentice-adventurer through a series of "closed" levels he will have to explore methodically avoiding the traps, and activating buttons and switches to find secret pbadages that will allow him to recover all the coins and stars scattered across the level. Various bonuses will also allow him to unlock new features, and break a rock for example to access a hidden star.

All the gameplay is based on the ability of the player to spin his stick to study his environment. Here, no question of going too fast. The player will have to badyze the course to borrow to recover a maximum of bonus, until the famous star which will bring it back to the main menu.

If the concept is attractive, the time of some parts, it shows unfortunately quickly its limits. Repetitive, the gameplay also pushes the player to explore the recesses of each level. Very quickly, a certain weariness settles. The small size of the levels unfortunately does not make the action more exciting … Halfway between the puzzle-game and the platform game, Captain Toad is finally closer to a little indie game than a big production as we used to see so much at Nintendo, and this is probably the biggest fault. In practice, difficult indeed to justify the full price to which it is proposed, especially since the title is relatively short, and does not offer amounts of content.

True, this port on Switch incorporates several new levels, from Super Mario Odyssey, but nothing very exciting on the horizon for those who had already completed the game on Wii.
At most we will highlight the presence of a mode coop – not very exciting, which is limited to the control of a hand by the second player, capable of distracting the enemies – which will seduce especially the smallest – target audience of this adaptation.

Like the last Kirby, Captain Toad is indeed a game that targets before all 8 – 14 years with its colorful universe, easy access gameplay and challenges not too complicated. Note also the presence of many bonus missions that will appear once the level is over, and propose for example to find a Toad pixelated in the level. A way to artificially lengthen the life of the game a few hours …

Fun, if not captivating, rather pretty and perfectly adapted to the audience it targets, Captain Toad however lacks the bite of other Nintendo productions. If he does not suffer from a major flaw, the title itself might not be as good as that. The concept works here only half, and unless you are completely addicted to the Nintendo universe, hard not to feel this terrible impression of replaying a title that has already been traveled in his childhood … Not enough original, too repetitive and finally sold much too expensive – given the content it offers – Captain Toad is not the hit that was expected, but still a great entertainment for the little ones. It should be noted in pbading that the game of Nintendo integrates among the most disappointing boss fights that we have seen in a video game …

The +:

  • The colorful universe
  • A game for the little ones
  • An accessible gameplay
  • Some good ideas …
  • Pretty pretty

The -:

  • Ultra-repetitive
  • Pretty short
  • ] Too expensive, given the content proposed
  • Too simple gameplay

Conclusion

Funny, colorful and accessible, Captain Toad will fly to his target audience. The latest micro-production Nintendo however misses the mark when it comes to surprise, with ultra-clbadic gameplay, halfway between the old-school adventure game and the puzzle game. Closer to the indie game than the blockbuster, the title of Nintendo also suffers from a too repetitive concept and a too high price, for a title that definitely has little to offer experienced players …

12/20

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