The "all online" side of Fallout 76 is not a direction for all future Bethesda games



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Todd Howard wanted to rebadure players that all future Bethesda titles are not intended to be online or sold as a service.

This is your service [19659003] If it is recorded that Fallout 76 will be a title only online – the opposite of the rest of the saga, some fans of Bethesda Game Studios are beginning to fear if this desire to multiply "games as a service" does not would not a new general direction of the studio . It would then presage a abandonment of the solo titles as historical The Elder Scrolls.

Especially busy answering questions right now, the boss of Bethesda Game Studios, Todd Howard, has confided to gameindustry .biz on the question. That people are rebadured, this is not the case :

This does not mark the future. In the company, people sometimes forget that we make a mix. Elder Scrolls Online is one of the most played games in the world, and we continue to update Fallout Shelter and Elder Scrolls: Legends.

Anyone who said that "it was the future and that this [autre] starts with gaming was dead "was wrong on every occasion. We like to try everything. It's been a while since we wanted to design a multiplayer game and we had this idea. The idea should not scare us. We must try.

As the gentleman had already said a few days ago, the next headlines of the studio from major sagas like The Elder Scrolls, Fallout or the future Starfield will be purely solo games .

We are rebadured to see that an important studio such as Bethesda prefers to test a little of everything without setting aside what it did its particularity : good big open world who tries to experiment alone.

Fallout 76 will be available on November 14 on PC, Xbox One and PS4.


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