World Of Warcraft: Battle for Azeroth – The Big Battle Is Near!



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World Of Warcraft Battle for Azeroth is released on August 14th. Meanwhile, Blizzard released a pre-patch version 8.0 on July 18, prefiguring new features to come.

Blizzard still knows how to create the wait for his extensions of World Of Warcraft. This was never as true as with the release of World Of Warcraft Battle for Azeroth where many events have been planned to announce the great battle that will be remembered will forever change the universe. Until now, the Horde and the Alliance have often been united against a powerful enemy. This time, the war is declared between the two camps, with no hope of going back. In order to prepare for this war, and to mark this opposition, Blizzard has prepared many changes with this new expansion. These elements are detailed in a video presentation.

On the menu of this extension:

General changes:

Damage adjustment for both NPCs and players to provide greater consistency, and a reduction in numerical values ​​which became exponential

Change of prodigious weapons. The remains of power and the traits obtained will be inactive. In exchange they will be incorporated by default to the abilities and techniques of the characters. New players will always have the opportunity to have prodigious weapons, but their power will be increased automatically.

In the trades of big changes. Finished the progression from scratch, or it will be necessary to make old recipes to increase level. As announced for a while, disappearance of first aid to be integrated in alchemy or sewing.

Apparition of the collar of Azerith, new legendary object that everyone will have (equivalent of ancient prodigious weapons). No more raid set bonuses, hello Azerith on different equipment whose power and traits will be unlocked by increasing the level of the Azerith collar.

PvP:

Big changes also with war mode . This is an activatable mode in capitals, allowing enemy players to attack you, or not, anytime and anywhere in the world. In exchange, the characters will have bonus rewards for activating this mode more difficult. Thus, players who have killed a certain number of enemies without dying, will have a 15% bonus to damage and healing and badbadin status, making it more visible and a target to be shot down!

, PvP talents will no longer be unlocked based on honor (and therefore killed enemies) as currently, but based on the overall level rise, allowing players who have never had PvP to experience enemy blood. . This will also allow for greater customization possibilities depending on the mode.

New arenas of Duel in 1vs1 will make their appearance.

New events, the dropping of cases: Sometimes, coming from the sky, a box of material will be thrown away. Each faction will have to fight to claim it and will have a limited time to defend it and recover what is there. A new declination of capture the flag Battle Royale version?

Social:

Inter-Kingdom communities, allowing groups to join more easily and limiting the inconvenience of friends on different realms.

These communities can be created, and managed via the Blizzard.net application in addition to the possibilities at stake. A new extended guild system?

 Wow battle for azeroth

Blizzard announces even more novelties, distilled drop-wise, next episode after the deployment of this pre-Patch, July 18, for World of Warcraft, Battle for Azeroth.

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