Biomutants developers have been silent for a year to eliminate bugs and avoid crises



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The colorful Bimutant fighting cat game looks pretty charming since we first heard about it, which makes it all the more disappointing when information from its developers has been scarce for so long after overtaking its original 2018 release window. Experiment 101 finally announced a May release date earlier this week and has now said what they’ve been doing all this time: quietly clearing bugs and trying not to overwhelm their small team. .

Stefan Ljungqvist, studio director of Experiment 101, spoke to IGN, explaining that the team was only 20 people, and the ambitious open-world game they envisioned was a lot for this small team to do. You get a feel for everything Biomutant is trying to do in RPS’s interview with Ljungqvist last summer. Check it out just below.

It’s an open world with a customizable cat protagonist, tribes of other cats, RPG systems, tons of customizable weapons, huge enemies, gliding through the air, and more. Over the past year, Ljungqvist claims that Biomutant’s script has also more than doubled as part of the game’s karma system in which NPCs will react to your character alignment. Oh, and it’s beautiful too.

With every open world game comes inevitable open world bugs that need to be fixed before launch. “At the end of the project, there are only a certain number of bugs that you can physically fix during the day,” Ljungqvist explains. This is even more true with such a small team. He says E101 waited to announce a release date until they’re definitely ready, hoping to avoid shipping with serious issues and, more importantly, not selling out the team repairing them to hit that launch day.

“If we do it, it’s controlled, and it’s been rare. I guess now that we get into the release, we’re ready to do it for a few days, but it’s not the constant thing. will kill, “Ljungqvist says on the subject of crunch. “We are 20 people and we do not have the means to have [staff] leave the workshop or be destroyed during development. It would be devastating. ”

The concept of the game studio crunch was back in the spotlight thanks to Open World ’em up Cyberpunk 2077 whose management claimed they wouldn’t need the team to complete the game, ended up require overtime anyway and then had a buggy launch. CD Projekt Red is far from the only example, but it is the most recent.

It’s heartening to see Experiment 101 come out of a long period of quiet work to say that they have tried to create a beautiful and ambitious game that the team can be proud of without offering their health and happiness in return. I’m really excited to play their colorful martial arts cats game when it launches in May and hope they can be a successful developmental success when it does.

Biomutant will launch on May 25 on Steam. It will also be available on PS4 and Xbox One.

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