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Mass Effect Legendary Edition seems like a lavish set that lovingly restores much of the spirit and content of BioWare’s beloved trilogy – with the exception of one single-player DLC that’s missing.
Pinnacle Station, an add-on that brought a small hub and combat simulator to Mass Effect 1, is not included.
If you’re familiar with the saga of including this DLC in other versions of the game, you might know what’s to come – but, if not, BioWare has now confirmed why.
Pinnacle Station was ignored when the original Mass Effect launched late on PlayStation 3, about five years after it arrived on Xbox 360.
At the time, BioWare admitted that its source code had become corrupted and it could no longer be worked. Now, and despite BioWare’s new efforts to resurrect the add-on, this is unfortunately still the case.
Speaking to Game Informer, Legendary Edition project director Mac Walters said that trying to get Pinnacle Station remastered was “an emotional roller coaster,” after contact with its original outside developer.
Unlike most Mass Effect DLCs, Pinnacle Station was built by a different company: Demiurge Studios, a small Massachusetts company still around 14 years later.
BioWare managed to contact Demiurge to retrieve copies of the original Pinnacle Station files – which Demiurge was able to obtain – but they were later found to be corrupt. Recreating the add-on from scratch was also out of the question.
“It would take us roughly a whole six months to do this with most of the team that we have,” Walters told Game Informer. “I wish we could do that. Honestly, just because it’s supposed to be everything the team ever created, brought together again – all solo content. And so, leaving everything on the room floor. cutting, it was heartbreaking. ”
For more on Mass Effect Legendary Edition, including the Legendary Cache and our questions to Walters about the return to the franchise that many feared would not continue, you’ll want to read our coverage of everything that’s included in the package.
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