Bloodborne in 60 fps: Modder makes the game fluid



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We are starting to see games from the PlayStation 4 era receiving updates that fully utilize the power of the PlayStation 5. God of the war has been recently updated, letting it run at a stable speed of 60fps in 4K, for example. But some games continue to languish in the 30 fps realm. Take Bloodborne, for example. Even if you run it on a PS5, the game will still stuck you at 30 fps, although it’s clear that the new hardware can handle a bit more (as evidenced by the Souls of the demon remake). But that didn’t stop a fearless modder from bringing Bloodborne up to modern standards.

In October, Lance McDonald posted images showing Bloodborne running at 60 fps on a PS4 Pro.

The console has been modified, allowing it to run untrusted homebrew software. This allowed McDonald’s to create an unofficial fix for Bloodborne this would bring the game to 60 fps.

While the demo was impressive, it was still a work in progress and not ready for public consumption. That changed today when McDonald’s released the 60 fps fix to the world on their Patreon page. This will allow someone with a modified PlayStation 4 to run the game at 60 fps.

The process of modifying a PS4 to the point that you can install the unofficial patch is complicated, and we won’t go into detail on how to do it here, but for those with enough dedication, these executives are ripe. for picking.

As for an official patch to leave Bloodborne using the full power of PlayStation 5, there is still no word from Sony or FromSoftware. After the glory that was playing Souls of the demon at 60 fps, one can only hope.

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