Borderlands 3: The best guns



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Soon, there will be more weapons than numbers if we take Gearbox's marketing jargon around Borderlands 3 seriously. With "1 Billion" weapons to discover this time around, we've taken a length of time. In the demo of the revelation of Borderlands 3 and are happy to announce that we have checked four on the list.

Well, we've found more than four weapons, but Borderlands has only the means to count so many guns, because it generates a few million shabby cars to ensure that some guards do the cutting. Some of them are custom-made weapons, tied to specific bosses or quests, but it only took a few hours to find weapons that seemed to have been designed for us.

Here are our favorites of the demo, a slice of the kind of loot that we hope to find much more in Borderlands 3.

Smart-Gun XXL

This was the single most important weapon of the demo – a specific and tailored weapon, distinct from the procedural generation of Borderlands. Although SMGs are rarely the most exciting weapons class, the Borderlands series as a whole is very effective in giving a pleasant return to the number of damage indicators. Thanks to the high resistance to the elements of the Smart-Gun XXL, the damage caused by the green acid pay out of enemies. It's the user interface that uses maths and screams to celebrate the fact that you are literally melting a poor guard.

What makes it unique, however, is its reloading effect. Like all Tediore weapons, you reload it by throwing it and creating another one in your hand. But, in reference to the design of the boss that you have defeated to win it, a discarded XXL Smart-Gun turns into a brain (with eyes) that moves on mechanical spider legs. He rushes on his enemies before blowing up an explosion of acid. -Phil

Gettleburger

It's a rocket launcher that fires hamburgers just like me. And they do not really "shoot", they collapse with enthusiasm. Poot. Fall. Now, there is a hamburger in pieces, on the floor. Borderlands is back, baby. Note: hamburgers are made from irradiated pins.

As a reward for completing a quest that requires you to kill a mercenary wearing a crown who wishes to assert your property right on a hamburger delivery robot, it's a good reward. Burger King's reference was silly, the reward was silly, and so was I hoping for nothing more. Like the rifle in Borderlands 2 that would not shut up, I can dig Gearbox by making disposable guns just for laughs. -James

Unlimited Everblast ++

As attractive as unique weapons may be, the majority of the outstanding weapons that you will find in Borderlands 3 will be random procedural falls. Finding a particularly talented person can make you feel like you're cheating the system; as a weapon, this property should not be possible. Enter the unlimited Everblast ++, which I found near the end of my demo session and who left my hands only when I am (frequently) short of ammo. Unfortunately, we do not have any video footage, so we will have to give a living description.

It was a non-elemental shotgun with an assault rifle range and – thanks to the alchemy that feeds its underlying numbers – an absolutely ridiculous range and reduced bullet spread when you aim. This thing popped up halfway down an arena, at distances that video guns simply would not be able to achieve. This turned every encounter into a satisfying gibfest and, as Tediore's weapon, it was like throwing a grenade at each reload. If I do not find something similar when I play the game for real, I will be very sad. -Phil

Maliwan Particle Rifle

I did not like the particle rifle at first. He fires three shots in quick succession and hits hard enough with everyone, but once I settled into the recoil rhythm (which is pretty hard on sticks!), I removed the shields with the shock setting, then quickly switched to the radiation setting trigger a terrible chain reaction of exploding body. Although designed as a long-range weapon, it worked just as well at close range. The recoil does not really matter when you almost kiss the bandit in your field of vision.

You see, ending an enemy with radiation damage has a chance to blow them up, and if one of their friends is nearby, he has a chance of catching the radiation and viruses. To explode too. I had the impression of carrying a volatile container that could explode at any time in my hands. That's exactly what I'm looking for in a Borderlands game: a parade of seemingly illegal prototypes passing through my inventory with statistics and skills organized so that I feel like I'll never leave it behind. Until an hour later, when I find something even more surprising and seemingly all powerful. -James

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